vkd3d-shader/glsl: Implement VKD3DSIH_SAMPLE.

This commit is contained in:
Henri Verbeet
2024-09-29 21:04:57 +02:00
parent eb10f0897e
commit cf6a3ad676
Notes: Henri Verbeet 2024-10-03 19:35:31 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1143
10 changed files with 110 additions and 26 deletions

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@@ -577,7 +577,7 @@ float4 main() : sv_target
uniform 0 float4 1.0 0.0 0.0 0.0
uniform 4 float4 0.0 2.0 0.0 0.0
uniform 8 float4 0.0 0.0 3.0 0.0
todo(glsl) draw quad
draw quad
probe (0, 0) rgba (1.0, 2.0, 0.0, 4.0)