vkd3d-shader/hlsl: Add parser support for the RWByteAddressBuffer type.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2024-10-25 08:39:49 +02:00
committed by Henri Verbeet
parent 4195a2f18a
commit cf27065b7d
Notes: Henri Verbeet 2024-10-28 18:12:37 +01:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1222
4 changed files with 28 additions and 14 deletions

View File

@@ -127,6 +127,7 @@ RenderTargetView {return KW_RENDERTARGETVIEW; }
return {return KW_RETURN; }
row_major {return KW_ROW_MAJOR; }
RWBuffer {return KW_RWBUFFER; }
RWByteAddressBuffer {return KW_RWBYTEADDRESSBUFFER; }
RWStructuredBuffer {return KW_RWSTRUCTUREDBUFFER; }
RWTexture1D {return KW_RWTEXTURE1D; }
RWTexture1DArray {return KW_RWTEXTURE1DARRAY; }