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https://gitlab.winehq.org/wine/vkd3d.git
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vkd3d: Avoid copying root descriptors.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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604fd99637
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@ -1988,7 +1988,6 @@ static void d3d12_command_list_copy_descriptors(struct d3d12_command_list *list,
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{
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{
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const struct d3d12_root_signature *root_signature = bindings->root_signature;
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const struct d3d12_root_signature *root_signature = bindings->root_signature;
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const struct vkd3d_vk_device_procs *vk_procs = &list->device->vk_procs;
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const struct vkd3d_vk_device_procs *vk_procs = &list->device->vk_procs;
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const struct vkd3d_vulkan_info *vk_info = &list->device->vk_info;
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const struct d3d12_root_descriptor_table *descriptor_table;
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const struct d3d12_root_descriptor_table *descriptor_table;
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const struct d3d12_root_descriptor_table_range *range;
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const struct d3d12_root_descriptor_table_range *range;
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VkDevice vk_device = list->device->vk_device;
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VkDevice vk_device = list->device->vk_device;
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@ -1998,8 +1997,6 @@ static void d3d12_command_list_copy_descriptors(struct d3d12_command_list *list,
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unsigned int idx;
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unsigned int idx;
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count = 0;
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count = 0;
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if (!vk_info->KHR_push_descriptor)
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count += root_signature->root_descriptor_count;
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for (i = 0; i < root_signature->parameter_count; ++i)
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for (i = 0; i < root_signature->parameter_count; ++i)
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{
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{
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if (root_signature->parameters[i].parameter_type != D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE)
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if (root_signature->parameters[i].parameter_type != D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE)
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@ -2031,22 +2028,6 @@ static void d3d12_command_list_copy_descriptors(struct d3d12_command_list *list,
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return;
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return;
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idx = 0;
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idx = 0;
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if (!vk_info->KHR_push_descriptor)
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{
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for (i = 0; i < root_signature->root_descriptor_count; ++i)
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{
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descriptor_copies[idx].sType = VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET;
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descriptor_copies[idx].pNext = NULL;
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descriptor_copies[idx].srcSet = src_set;
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descriptor_copies[idx].srcBinding = i;
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descriptor_copies[idx].srcArrayElement = 0;
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descriptor_copies[idx].dstSet = bindings->descriptor_set;
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descriptor_copies[idx].dstBinding = i;
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descriptor_copies[idx].dstArrayElement = 0;
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descriptor_copies[idx].descriptorCount = 1;
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++idx;
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}
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}
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for (i = 0; i < root_signature->parameter_count; ++i)
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for (i = 0; i < root_signature->parameter_count; ++i)
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{
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{
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if (root_signature->parameters[i].parameter_type != D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE)
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if (root_signature->parameters[i].parameter_type != D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE)
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@ -2114,6 +2095,8 @@ static void d3d12_command_list_prepare_descriptors(struct d3d12_command_list *li
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root_signature->vk_set_layout);
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root_signature->vk_set_layout);
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bindings->in_use = false;
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bindings->in_use = false;
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bindings->push_descriptor_dirty_mask |= bindings->push_descriptor_active_mask;
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if (previous_descriptor_set)
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if (previous_descriptor_set)
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d3d12_command_list_copy_descriptors(list, bindings, previous_descriptor_set);
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d3d12_command_list_copy_descriptors(list, bindings, previous_descriptor_set);
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}
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}
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@ -2264,6 +2247,109 @@ static void d3d12_command_list_update_descriptor_table(struct d3d12_command_list
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vkd3d_free(image_infos);
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vkd3d_free(image_infos);
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}
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}
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static bool vk_write_descriptor_set_from_root_descriptor(VkWriteDescriptorSet *vk_descriptor_write,
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const struct d3d12_root_parameter *root_parameter, VkDescriptorSet vk_descriptor_set,
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VkBufferView *vk_buffer_view, const VkDescriptorBufferInfo *vk_buffer_info)
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{
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const struct d3d12_root_descriptor *root_descriptor;
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switch (root_parameter->parameter_type)
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{
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case D3D12_ROOT_PARAMETER_TYPE_CBV:
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vk_descriptor_write->descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
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break;
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case D3D12_ROOT_PARAMETER_TYPE_SRV:
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vk_descriptor_write->descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
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break;
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case D3D12_ROOT_PARAMETER_TYPE_UAV:
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vk_descriptor_write->descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
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break;
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default:
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ERR("Invalid root descriptor.\n");
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return false;
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}
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root_descriptor = &root_parameter->u.descriptor;
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vk_descriptor_write->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
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vk_descriptor_write->pNext = NULL;
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vk_descriptor_write->dstSet = vk_descriptor_set;
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vk_descriptor_write->dstBinding = root_descriptor->binding;
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vk_descriptor_write->dstArrayElement = 0;
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vk_descriptor_write->descriptorCount = 1;
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vk_descriptor_write->pImageInfo = NULL;
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vk_descriptor_write->pBufferInfo = vk_buffer_info;
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vk_descriptor_write->pTexelBufferView = vk_buffer_view;
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return true;
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}
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static void d3d12_command_list_update_push_descriptors(struct d3d12_command_list *list,
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VkPipelineBindPoint bind_point)
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{
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struct vkd3d_pipeline_bindings *bindings = &list->pipeline_bindings[bind_point];
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const struct d3d12_root_signature *root_signature = bindings->root_signature;
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VkWriteDescriptorSet *descriptor_writes = NULL, *current_descriptor_write;
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const struct vkd3d_vk_device_procs *vk_procs = &list->device->vk_procs;
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VkDescriptorBufferInfo *buffer_infos = NULL, *current_buffer_info;
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struct vkd3d_push_descriptor *push_descriptor;
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struct d3d12_device *device = list->device;
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VkDescriptorBufferInfo *vk_buffer_info;
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unsigned int i, descriptor_count;
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VkBufferView *vk_buffer_view;
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if (!bindings->push_descriptor_dirty_mask)
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return;
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descriptor_count = vkd3d_popcount(bindings->push_descriptor_dirty_mask);
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if (!(descriptor_writes = vkd3d_calloc(descriptor_count, sizeof(*descriptor_writes))))
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return;
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if (!(buffer_infos = vkd3d_calloc(descriptor_count, sizeof(*buffer_infos))))
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goto done;
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descriptor_count = 0;
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current_buffer_info = buffer_infos;
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current_descriptor_write = descriptor_writes;
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for (i = 0; i < ARRAY_SIZE(bindings->push_descriptors); ++i)
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{
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if (!(bindings->push_descriptor_dirty_mask & (1u << i)))
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continue;
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push_descriptor = &bindings->push_descriptors[i];
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if (root_signature->parameters[i].parameter_type == D3D12_ROOT_PARAMETER_TYPE_CBV)
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{
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vk_buffer_view = NULL;
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vk_buffer_info = current_buffer_info;
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vk_buffer_info->buffer = push_descriptor->u.cbv.vk_buffer;
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vk_buffer_info->offset = push_descriptor->u.cbv.offset;
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vk_buffer_info->range = VK_WHOLE_SIZE;
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}
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else
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{
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vk_buffer_view = &push_descriptor->u.vk_buffer_view;
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vk_buffer_info = NULL;
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}
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if (!vk_write_descriptor_set_from_root_descriptor(current_descriptor_write,
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&root_signature->parameters[i], bindings->descriptor_set,
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vk_buffer_view, vk_buffer_info))
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continue;
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++descriptor_count;
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++current_descriptor_write;
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++current_buffer_info;
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}
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VK_CALL(vkUpdateDescriptorSets(device->vk_device, descriptor_count, descriptor_writes, 0, NULL));
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bindings->push_descriptor_dirty_mask = 0;
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done:
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vkd3d_free(descriptor_writes);
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vkd3d_free(buffer_infos);
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}
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static void d3d12_command_list_update_uav_counter_descriptors(struct d3d12_command_list *list,
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static void d3d12_command_list_update_uav_counter_descriptors(struct d3d12_command_list *list,
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VkPipelineBindPoint bind_point)
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VkPipelineBindPoint bind_point)
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{
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{
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@ -2327,7 +2413,7 @@ static void d3d12_command_list_update_descriptors(struct d3d12_command_list *lis
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if (!rs || !rs->pool_size_count || !rs->vk_set_layout)
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if (!rs || !rs->pool_size_count || !rs->vk_set_layout)
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return;
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return;
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if (bindings->descriptor_table_dirty_mask)
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if (bindings->descriptor_table_dirty_mask || bindings->push_descriptor_dirty_mask)
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d3d12_command_list_prepare_descriptors(list, bind_point);
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d3d12_command_list_prepare_descriptors(list, bind_point);
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for (i = 0; i < ARRAY_SIZE(bindings->descriptor_tables); ++i)
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for (i = 0; i < ARRAY_SIZE(bindings->descriptor_tables); ++i)
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@ -2337,6 +2423,8 @@ static void d3d12_command_list_update_descriptors(struct d3d12_command_list *lis
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}
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}
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bindings->descriptor_table_dirty_mask = 0;
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bindings->descriptor_table_dirty_mask = 0;
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d3d12_command_list_update_push_descriptors(list, bind_point);
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if (bindings->descriptor_set)
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if (bindings->descriptor_set)
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{
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{
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VK_CALL(vkCmdBindDescriptorSets(list->vk_command_buffer, bind_point,
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VK_CALL(vkCmdBindDescriptorSets(list->vk_command_buffer, bind_point,
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@ -3241,6 +3329,7 @@ static void d3d12_command_list_set_root_signature(struct d3d12_command_list *lis
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bindings->root_signature = root_signature;
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bindings->root_signature = root_signature;
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bindings->descriptor_set = VK_NULL_HANDLE;
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bindings->descriptor_set = VK_NULL_HANDLE;
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bindings->push_descriptor_active_mask = 0;
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}
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}
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static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootSignature(ID3D12GraphicsCommandList *iface,
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static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootSignature(ID3D12GraphicsCommandList *iface,
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@ -3405,6 +3494,11 @@ static void d3d12_command_list_set_root_cbv(struct d3d12_command_list *list,
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d3d12_command_list_prepare_descriptors(list, bind_point);
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d3d12_command_list_prepare_descriptors(list, bind_point);
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descriptor_write.dstSet = bindings->descriptor_set;
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descriptor_write.dstSet = bindings->descriptor_set;
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VK_CALL(vkUpdateDescriptorSets(list->device->vk_device, 1, &descriptor_write, 0, NULL));
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VK_CALL(vkUpdateDescriptorSets(list->device->vk_device, 1, &descriptor_write, 0, NULL));
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bindings->push_descriptors[index].u.cbv.vk_buffer = buffer_info.buffer;
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bindings->push_descriptors[index].u.cbv.offset = buffer_info.offset;
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bindings->push_descriptor_dirty_mask |= 1u << index;
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bindings->push_descriptor_active_mask |= 1u << index;
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}
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}
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}
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}
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@ -3487,6 +3581,10 @@ static void d3d12_command_list_set_root_descriptor(struct d3d12_command_list *li
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d3d12_command_list_prepare_descriptors(list, bind_point);
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d3d12_command_list_prepare_descriptors(list, bind_point);
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descriptor_write.dstSet = bindings->descriptor_set;
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descriptor_write.dstSet = bindings->descriptor_set;
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VK_CALL(vkUpdateDescriptorSets(list->device->vk_device, 1, &descriptor_write, 0, NULL));
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VK_CALL(vkUpdateDescriptorSets(list->device->vk_device, 1, &descriptor_write, 0, NULL));
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bindings->push_descriptors[index].u.vk_buffer_view = vk_buffer_view;
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bindings->push_descriptor_dirty_mask |= 1u << index;
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bindings->push_descriptor_active_mask |= 1u << index;
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}
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}
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}
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}
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@ -639,6 +639,19 @@ struct d3d12_command_allocator
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HRESULT d3d12_command_allocator_create(struct d3d12_device *device,
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HRESULT d3d12_command_allocator_create(struct d3d12_device *device,
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D3D12_COMMAND_LIST_TYPE type, struct d3d12_command_allocator **allocator) DECLSPEC_HIDDEN;
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D3D12_COMMAND_LIST_TYPE type, struct d3d12_command_allocator **allocator) DECLSPEC_HIDDEN;
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struct vkd3d_push_descriptor
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{
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union
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{
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VkBufferView vk_buffer_view;
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struct
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{
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VkBuffer vk_buffer;
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VkDeviceSize offset;
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} cbv;
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} u;
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};
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struct vkd3d_pipeline_bindings
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struct vkd3d_pipeline_bindings
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{
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{
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const struct d3d12_root_signature *root_signature;
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const struct d3d12_root_signature *root_signature;
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@ -651,6 +664,11 @@ struct vkd3d_pipeline_bindings
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VkBufferView vk_uav_counter_views[VKD3D_SHADER_MAX_UNORDERED_ACCESS_VIEWS];
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VkBufferView vk_uav_counter_views[VKD3D_SHADER_MAX_UNORDERED_ACCESS_VIEWS];
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uint8_t uav_counter_dirty_mask;
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uint8_t uav_counter_dirty_mask;
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/* Needed when VK_KHR_push_descriptor is not available. */
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struct vkd3d_push_descriptor push_descriptors[D3D12_MAX_ROOT_COST / 2];
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uint32_t push_descriptor_dirty_mask;
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uint32_t push_descriptor_active_mask;
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};
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};
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/* ID3D12CommandList */
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/* ID3D12CommandList */
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