vkd3d-shader: Report descriptor resource types in vkd3d_shader_scan_dxbc().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2020-06-25 10:48:25 +04:30
committed by Alexandre Julliard
parent 25c0966b69
commit cf04ed68a7
3 changed files with 67 additions and 23 deletions

View File

@@ -361,21 +361,6 @@ enum vkd3d_shader_register_type
VKD3DSPR_INVALID = ~0u,
};
enum vkd3d_shader_resource_type
{
VKD3D_SHADER_RESOURCE_NONE,
VKD3D_SHADER_RESOURCE_BUFFER,
VKD3D_SHADER_RESOURCE_TEXTURE_1D,
VKD3D_SHADER_RESOURCE_TEXTURE_2D,
VKD3D_SHADER_RESOURCE_TEXTURE_2DMS,
VKD3D_SHADER_RESOURCE_TEXTURE_3D,
VKD3D_SHADER_RESOURCE_TEXTURE_CUBE,
VKD3D_SHADER_RESOURCE_TEXTURE_1DARRAY,
VKD3D_SHADER_RESOURCE_TEXTURE_2DARRAY,
VKD3D_SHADER_RESOURCE_TEXTURE_2DMSARRAY,
VKD3D_SHADER_RESOURCE_TEXTURE_CUBEARRAY,
};
enum vkd3d_data_type
{
VKD3D_DATA_FLOAT,