vkd3d-shader: Store the output buffer in struct vkd3d_d3d_asm_compiler.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2021-02-16 14:58:25 +01:00
committed by Alexandre Julliard
parent b5587f6a5b
commit cee390d755

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