vkd3d-shader/hlsl: Make HLSL_TYPE_VOID into a separate class.

This commit is contained in:
Zebediah Figura 2024-04-09 16:42:00 -05:00 committed by Alexandre Julliard
parent e17e481130
commit cdcf2da2eb
Notes: Alexandre Julliard 2024-04-19 22:26:17 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/781
6 changed files with 71 additions and 18 deletions

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@ -1514,10 +1514,11 @@ D3DXPARAMETER_CLASS hlsl_sm1_class(const struct hlsl_type *type)
return D3DXPC_STRUCT;
case HLSL_CLASS_VECTOR:
return D3DXPC_VECTOR;
default:
ERR("Invalid class %#x.\n", type->class);
vkd3d_unreachable();
case HLSL_CLASS_VOID:
break;
}
vkd3d_unreachable();
}
D3DXPARAMETER_TYPE hlsl_sm1_base_type(const struct hlsl_type *type)
@ -1595,8 +1596,6 @@ D3DXPARAMETER_TYPE hlsl_sm1_base_type(const struct hlsl_type *type)
break;
case HLSL_TYPE_VERTEXSHADER:
return D3DXPT_VERTEXSHADER;
case HLSL_TYPE_VOID:
return D3DXPT_VOID;
default:
vkd3d_unreachable();
}
@ -1607,6 +1606,9 @@ D3DXPARAMETER_TYPE hlsl_sm1_base_type(const struct hlsl_type *type)
case HLSL_CLASS_STRUCT:
return D3DXPT_VOID;
case HLSL_CLASS_VOID:
break;
}
vkd3d_unreachable();

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@ -436,6 +436,11 @@ static uint32_t write_fx_4_type(const struct hlsl_type *type, struct fx_write_co
case HLSL_CLASS_ARRAY:
vkd3d_unreachable();
case HLSL_CLASS_VOID:
FIXME("Writing type class %u is not implemented.\n", type->class);
set_status(fx, VKD3D_ERROR_NOT_IMPLEMENTED);
return 0;
}
size = stride = type->reg_size[HLSL_REGSET_NUMERIC] * sizeof(float);
@ -814,6 +819,9 @@ static bool is_type_supported_fx_2(struct hlsl_ctx *ctx, const struct hlsl_type
default:
return false;
}
case HLSL_CLASS_VOID:
return false;
}
vkd3d_unreachable();

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@ -365,6 +365,9 @@ static void hlsl_type_calculate_reg_size(struct hlsl_ctx *ctx, struct hlsl_type
}
break;
}
case HLSL_CLASS_VOID:
break;
}
}
@ -377,6 +380,25 @@ unsigned int hlsl_type_get_array_element_reg_size(const struct hlsl_type *type,
return type->reg_size[regset];
}
static struct hlsl_type *hlsl_new_simple_type(struct hlsl_ctx *ctx, const char *name, enum hlsl_type_class class)
{
struct hlsl_type *type;
if (!(type = hlsl_alloc(ctx, sizeof(*type))))
return NULL;
if (!(type->name = hlsl_strdup(ctx, name)))
{
vkd3d_free(type);
return NULL;
}
type->class = class;
hlsl_type_calculate_reg_size(ctx, type);
list_add_tail(&ctx->types, &type->entry);
return type;
}
static struct hlsl_type *hlsl_new_type(struct hlsl_ctx *ctx, const char *name, enum hlsl_type_class type_class,
enum hlsl_base_type base_type, unsigned dimx, unsigned dimy)
{
@ -402,7 +424,22 @@ static struct hlsl_type *hlsl_new_type(struct hlsl_ctx *ctx, const char *name, e
static bool type_is_single_component(const struct hlsl_type *type)
{
return type->class == HLSL_CLASS_SCALAR || type->class == HLSL_CLASS_OBJECT;
switch (type->class)
{
case HLSL_CLASS_SCALAR:
case HLSL_CLASS_OBJECT:
return true;
case HLSL_CLASS_VECTOR:
case HLSL_CLASS_MATRIX:
case HLSL_CLASS_STRUCT:
case HLSL_CLASS_ARRAY:
return false;
case HLSL_CLASS_VOID:
break;
}
vkd3d_unreachable();
}
/* Given a type and a component index, this function moves one step through the path required to
@ -525,7 +562,7 @@ unsigned int hlsl_type_get_component_offset(struct hlsl_ctx *ctx, struct hlsl_ty
assert(idx == 0);
break;
default:
case HLSL_CLASS_VOID:
vkd3d_unreachable();
}
type = next_type;
@ -752,7 +789,6 @@ struct hlsl_type *hlsl_new_struct_type(struct hlsl_ctx *ctx, const char *name,
if (!(type = hlsl_alloc(ctx, sizeof(*type))))
return NULL;
type->class = HLSL_CLASS_STRUCT;
type->base_type = HLSL_TYPE_VOID;
type->name = name;
type->dimy = 1;
type->e.record.fields = fields;
@ -896,9 +932,11 @@ unsigned int hlsl_type_component_count(const struct hlsl_type *type)
case HLSL_CLASS_OBJECT:
return 1;
default:
vkd3d_unreachable();
case HLSL_CLASS_VOID:
break;
}
vkd3d_unreachable();
}
bool hlsl_types_are_equal(const struct hlsl_type *t1, const struct hlsl_type *t2)
@ -2313,15 +2351,16 @@ struct vkd3d_string_buffer *hlsl_type_to_string(struct hlsl_ctx *ctx, const stru
return string;
default:
vkd3d_string_buffer_printf(string, "<unexpected type>");
return string;
break;
}
}
default:
vkd3d_string_buffer_printf(string, "<unexpected type>");
return string;
case HLSL_CLASS_VOID:
break;
}
vkd3d_string_buffer_printf(string, "<unexpected type>");
return string;
}
struct vkd3d_string_buffer *hlsl_component_to_string(struct hlsl_ctx *ctx, const struct hlsl_ir_var *var,
@ -3609,7 +3648,7 @@ static void declare_predefined_types(struct hlsl_ctx *ctx)
ctx->builtin_types.sampler[bt] = type;
}
ctx->builtin_types.Void = hlsl_new_type(ctx, "void", HLSL_CLASS_OBJECT, HLSL_TYPE_VOID, 1, 1);
ctx->builtin_types.Void = hlsl_new_simple_type(ctx, "void", HLSL_CLASS_VOID);
for (i = 0; i < ARRAY_SIZE(effect_types); ++i)
{

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@ -79,6 +79,7 @@ enum hlsl_type_class
HLSL_CLASS_STRUCT,
HLSL_CLASS_ARRAY,
HLSL_CLASS_OBJECT,
HLSL_CLASS_VOID,
};
enum hlsl_base_type
@ -101,7 +102,6 @@ enum hlsl_base_type
HLSL_TYPE_TECHNIQUE,
HLSL_TYPE_EFFECT_GROUP,
HLSL_TYPE_STRING,
HLSL_TYPE_VOID,
};
enum hlsl_sampler_dim
@ -175,7 +175,7 @@ struct hlsl_type
* If base_type is HLSL_TYPE_SAMPLER, then both dimx = 1 and dimy = 1.
* If base_type is HLSL_TYPE_TEXTURE, then dimx = 4 and dimy = 1.
* If base_type is HLSL_TYPE_UAV, then dimx is the dimx of e.resource_format, and dimy = 1.
* Otherwise both dimx = 1 and dimy = 1. */
*/
unsigned int dimx;
unsigned int dimy;
/* Sample count for HLSL_SAMPLER_DIM_2DMS or HLSL_SAMPLER_DIM_2DMSARRAY. */

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@ -1634,6 +1634,9 @@ static bool copy_propagation_transform_load(struct hlsl_ctx *ctx,
/* FIXME: Actually we shouldn't even get here, but we don't split
* matrices yet. */
return false;
case HLSL_CLASS_VOID:
vkd3d_unreachable();
}
if (copy_propagation_replace_with_constant_vector(ctx, state, load, HLSL_SWIZZLE(X, Y, Z, W), &load->node))

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@ -3008,6 +3008,7 @@ static D3D_SHADER_VARIABLE_CLASS sm4_class(const struct hlsl_type *type)
case HLSL_CLASS_ARRAY:
case HLSL_CLASS_STRUCT:
case HLSL_CLASS_OBJECT:
case HLSL_CLASS_VOID:
break;
}
vkd3d_unreachable();