build: Use dllimport/dllexport on Win32 targets.

Tested with x86_64-w64-mingw32-gcc.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2021-08-09 01:11:50 -05:00
committed by Alexandre Julliard
parent d27fee64ab
commit cdb9c5808e
5 changed files with 23 additions and 10 deletions

View File

@ -1340,10 +1340,10 @@ static inline uint32_t vkd3d_shader_create_swizzle(enum vkd3d_shader_swizzle_com
| ((w & VKD3D_SHADER_SWIZZLE_MASK) << VKD3D_SHADER_SWIZZLE_SHIFT(3));
}
#if defined(__GNUC__) && !defined(__MINGW32__)
# define VKD3D_SHADER_API __attribute__((visibility("default")))
#ifdef LIBVKD3D_SHADER_SOURCE
# define VKD3D_SHADER_API VKD3D_EXPORT
#else
# define VKD3D_SHADER_API
# define VKD3D_SHADER_API VKD3D_IMPORT
#endif
#ifndef VKD3D_SHADER_NO_PROTOTYPES