mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
libs/vkd3d: Implement d3d12_command_list_SetGraphicsRootConstantBufferView().
This commit is contained in:
parent
0b2702d96e
commit
cd4f4a2976
@ -2081,7 +2081,6 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootSignature(ID3D12
|
|||||||
const struct vkd3d_vk_device_procs *vk_procs;
|
const struct vkd3d_vk_device_procs *vk_procs;
|
||||||
struct VkDescriptorSetAllocateInfo set_desc;
|
struct VkDescriptorSetAllocateInfo set_desc;
|
||||||
struct VkDescriptorPoolCreateInfo pool_desc;
|
struct VkDescriptorPoolCreateInfo pool_desc;
|
||||||
VkDescriptorSet vk_descriptor_set;
|
|
||||||
VkDescriptorPool vk_pool;
|
VkDescriptorPool vk_pool;
|
||||||
VkResult vr;
|
VkResult vr;
|
||||||
|
|
||||||
@ -2109,7 +2108,8 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootSignature(ID3D12
|
|||||||
set_desc.descriptorPool = vk_pool;
|
set_desc.descriptorPool = vk_pool;
|
||||||
set_desc.descriptorSetCount = 1;
|
set_desc.descriptorSetCount = 1;
|
||||||
set_desc.pSetLayouts = &rs->vk_set_layout;
|
set_desc.pSetLayouts = &rs->vk_set_layout;
|
||||||
if ((vr = VK_CALL(vkAllocateDescriptorSets(list->device->vk_device, &set_desc, &vk_descriptor_set))) < 0)
|
if ((vr = VK_CALL(vkAllocateDescriptorSets(list->device->vk_device,
|
||||||
|
&set_desc, &list->current_descriptor_set))) < 0)
|
||||||
{
|
{
|
||||||
ERR("Failed to allocate descriptor set, vr %d.\n", vr);
|
ERR("Failed to allocate descriptor set, vr %d.\n", vr);
|
||||||
VK_CALL(vkDestroyDescriptorPool(list->device->vk_device, vk_pool, NULL));
|
VK_CALL(vkDestroyDescriptorPool(list->device->vk_device, vk_pool, NULL));
|
||||||
@ -2124,7 +2124,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootSignature(ID3D12
|
|||||||
}
|
}
|
||||||
|
|
||||||
VK_CALL(vkCmdBindDescriptorSets(list->vk_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
|
VK_CALL(vkCmdBindDescriptorSets(list->vk_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
|
||||||
rs->vk_pipeline_layout, 0, 1, &vk_descriptor_set, 0, NULL));
|
rs->vk_pipeline_layout, 0, 1, &list->current_descriptor_set, 0, NULL));
|
||||||
|
|
||||||
list->root_signature = rs;
|
list->root_signature = rs;
|
||||||
}
|
}
|
||||||
@ -2181,8 +2181,31 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootConstantBufferVie
|
|||||||
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootConstantBufferView(
|
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootConstantBufferView(
|
||||||
ID3D12GraphicsCommandList *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
|
ID3D12GraphicsCommandList *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
|
||||||
{
|
{
|
||||||
FIXME("iface %p, root_parameter_index %u, address %#"PRIx64" stub!\n",
|
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
|
||||||
|
const struct vkd3d_vk_device_procs *vk_procs;
|
||||||
|
struct VkWriteDescriptorSet descriptor_write;
|
||||||
|
struct VkDescriptorBufferInfo buffer_info;
|
||||||
|
|
||||||
|
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
|
||||||
iface, root_parameter_index, address);
|
iface, root_parameter_index, address);
|
||||||
|
|
||||||
|
vk_procs = &list->device->vk_procs;
|
||||||
|
|
||||||
|
buffer_info.buffer = (VkBuffer)address;
|
||||||
|
buffer_info.offset = 0;
|
||||||
|
buffer_info.range = VK_WHOLE_SIZE;
|
||||||
|
|
||||||
|
descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||||
|
descriptor_write.pNext = NULL;
|
||||||
|
descriptor_write.dstSet = list->current_descriptor_set;
|
||||||
|
descriptor_write.dstBinding = root_parameter_index;
|
||||||
|
descriptor_write.dstArrayElement = 0;
|
||||||
|
descriptor_write.descriptorCount = 1;
|
||||||
|
descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||||
|
descriptor_write.pImageInfo = NULL;
|
||||||
|
descriptor_write.pBufferInfo = &buffer_info;
|
||||||
|
descriptor_write.pTexelBufferView = NULL;
|
||||||
|
VK_CALL(vkUpdateDescriptorSets(list->device->vk_device, 1, &descriptor_write, 0, NULL));
|
||||||
}
|
}
|
||||||
|
|
||||||
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootShaderResourceView(
|
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootShaderResourceView(
|
||||||
@ -2683,6 +2706,7 @@ static HRESULT d3d12_command_list_init(struct d3d12_command_list *list, struct d
|
|||||||
|
|
||||||
list->current_framebuffer = VK_NULL_HANDLE;
|
list->current_framebuffer = VK_NULL_HANDLE;
|
||||||
list->current_pipeline = VK_NULL_HANDLE;
|
list->current_pipeline = VK_NULL_HANDLE;
|
||||||
|
list->current_descriptor_set = VK_NULL_HANDLE;
|
||||||
|
|
||||||
list->state = NULL;
|
list->state = NULL;
|
||||||
list->root_signature = NULL;
|
list->root_signature = NULL;
|
||||||
|
@ -335,6 +335,7 @@ struct d3d12_command_list
|
|||||||
|
|
||||||
VkFramebuffer current_framebuffer;
|
VkFramebuffer current_framebuffer;
|
||||||
VkPipeline current_pipeline;
|
VkPipeline current_pipeline;
|
||||||
|
VkDescriptorSet current_descriptor_set;
|
||||||
|
|
||||||
struct d3d12_pipeline_state *state;
|
struct d3d12_pipeline_state *state;
|
||||||
struct d3d12_root_signature *root_signature;
|
struct d3d12_root_signature *root_signature;
|
||||||
|
Loading…
Reference in New Issue
Block a user