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tests: Add tests for selecting physical devices.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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8883502121
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@ -120,6 +120,7 @@ check_PROGRAMS = $(vkd3d_tests) $(vkd3d_cross_tests)
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AM_DEFAULT_SOURCE_EXT = .c
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AM_DEFAULT_SOURCE_EXT = .c
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TESTS = $(vkd3d_tests) $(vkd3d_cross_tests)
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TESTS = $(vkd3d_tests) $(vkd3d_cross_tests)
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tests_d3d12_LDADD = $(LDADD) @PTHREAD_LIBS@
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tests_d3d12_LDADD = $(LDADD) @PTHREAD_LIBS@
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tests_vkd3d_api_LDADD = libvkd3d.la @VULKAN_LIBS@
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DEMOS_LDADD = $(LDADD) libvkd3d-shader.la @XCB_LIBS@ @VULKAN_LIBS@
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DEMOS_LDADD = $(LDADD) libvkd3d-shader.la @XCB_LIBS@ @VULKAN_LIBS@
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DEMOS_CFLAGS = @XCB_CFLAGS@
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DEMOS_CFLAGS = @XCB_CFLAGS@
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@ -94,8 +94,8 @@ static void test_create_instance(void)
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static void test_create_device(void)
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static void test_create_device(void)
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{
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{
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struct vkd3d_instance *instance, *tmp_instance;
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struct vkd3d_device_create_info create_info;
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struct vkd3d_device_create_info create_info;
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struct vkd3d_instance *instance;
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ID3D12Device *device;
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ID3D12Device *device;
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ULONG refcount;
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ULONG refcount;
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HRESULT hr;
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HRESULT hr;
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@ -125,6 +125,8 @@ static void test_create_device(void)
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refcount = vkd3d_instance_incref(instance);
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refcount = vkd3d_instance_incref(instance);
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ok(refcount >= 3, "Got unexpected refcount %u.\n", refcount);
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ok(refcount >= 3, "Got unexpected refcount %u.\n", refcount);
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vkd3d_instance_decref(instance);
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vkd3d_instance_decref(instance);
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tmp_instance = vkd3d_instance_from_device(device);
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ok(tmp_instance == instance, "Got instance %p, expected %p.\n", tmp_instance, instance);
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refcount = ID3D12Device_Release(device);
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refcount = ID3D12Device_Release(device);
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ok(!refcount, "Device has %u references left.\n", refcount);
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ok(!refcount, "Device has %u references left.\n", refcount);
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@ -137,6 +139,61 @@ static void test_create_device(void)
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ok(!refcount, "Instance has %u references left.\n", refcount);
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ok(!refcount, "Instance has %u references left.\n", refcount);
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}
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}
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static void test_physical_device(void)
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{
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struct vkd3d_device_create_info create_info;
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VkPhysicalDevice *vk_physical_devices;
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VkPhysicalDevice vk_physical_device;
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struct vkd3d_instance *instance;
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VkInstance vk_instance;
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ID3D12Device *device;
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uint32_t i, count;
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ULONG refcount;
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VkResult vr;
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HRESULT hr;
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hr = vkd3d_create_instance(&instance_default_create_info, &instance);
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ok(hr == S_OK, "Failed to create instance, hr %#x.\n", hr);
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vk_instance = vkd3d_get_vk_instance(instance);
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ok(vk_instance != VK_NULL_HANDLE, "Failed to get Vulkan instance.\n");
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create_info = device_default_create_info;
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create_info.instance = instance;
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create_info.instance_create_info = NULL;
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create_info.vk_physical_device = VK_NULL_HANDLE;
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hr = vkd3d_create_device(&create_info, &IID_ID3D12Device, (void **)&device);
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ok(hr == S_OK, "Failed to create device, hr %#x.\n", hr);
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vk_physical_device = vkd3d_get_vk_physical_device(device);
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trace("Default Vulkan physical device %p.\n", vk_physical_device);
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refcount = ID3D12Device_Release(device);
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ok(!refcount, "Device has %u references left.\n", refcount);
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vr = vkEnumeratePhysicalDevices(vk_instance, &count, NULL);
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ok(vr == VK_SUCCESS, "Got unexpected VkResult %d.\n", vr);
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vk_physical_devices = calloc(count, sizeof(*vk_physical_devices));
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ok(vk_physical_devices, "Failed to allocate memory.\n");
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vr = vkEnumeratePhysicalDevices(vk_instance, &count, vk_physical_devices);
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ok(vr == VK_SUCCESS, "Got unexpected VkResult %d.\n", vr);
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for (i = 0; i < count; ++i)
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{
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trace("Creating device for Vulkan physical device %p.\n", vk_physical_devices[i]);
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create_info.vk_physical_device = vk_physical_devices[i];
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hr = vkd3d_create_device(&create_info, &IID_ID3D12Device, (void **)&device);
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ok(hr == S_OK, "Failed to create device, hr %#x.\n", hr);
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vk_physical_device = vkd3d_get_vk_physical_device(device);
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ok(vk_physical_device == vk_physical_devices[i],
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"Got unexpected Vulkan physical device %p.\n", vk_physical_device);
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refcount = ID3D12Device_Release(device);
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ok(!refcount, "Device has %u references left.\n", refcount);
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}
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free(vk_physical_devices);
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refcount = vkd3d_instance_decref(instance);
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ok(!refcount, "Instance has %u references left.\n", refcount);
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}
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static void test_vkd3d_queue(void)
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static void test_vkd3d_queue(void)
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{
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{
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ID3D12CommandQueue *direct_queue, *compute_queue, *copy_queue;
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ID3D12CommandQueue *direct_queue, *compute_queue, *copy_queue;
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@ -198,5 +255,6 @@ START_TEST(vkd3d_api)
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run_test(test_create_instance);
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run_test(test_create_instance);
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run_test(test_create_device);
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run_test(test_create_device);
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run_test(test_physical_device);
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run_test(test_vkd3d_queue);
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run_test(test_vkd3d_queue);
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}
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}
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