tests: Test FFP point size clamping.

This commit is contained in:
Elizabeth Figura
2024-10-03 17:55:33 -05:00
committed by Henri Verbeet
parent 1e3c1392bd
commit cd249a47b8
Notes: Henri Verbeet 2024-10-10 23:00:15 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1146
6 changed files with 72 additions and 3 deletions

View File

@@ -488,6 +488,10 @@ static bool d3d9_runner_draw(struct shader_runner *r,
hr = IDirect3DDevice9_SetRenderState(device, D3DRS_POINTSIZE, float_to_int(runner->r.point_size));
ok(hr == D3D_OK, "Failed to set render state, hr %#lx.\n", hr);
hr = IDirect3DDevice9_SetRenderState(device, D3DRS_POINTSIZE_MIN, float_to_int(runner->r.point_size_min));
ok(hr == D3D_OK, "Failed to set render state, hr %#lx.\n", hr);
hr = IDirect3DDevice9_SetRenderState(device, D3DRS_POINTSIZE_MAX, float_to_int(runner->r.point_size_max));
ok(hr == D3D_OK, "Failed to set render state, hr %#lx.\n", hr);
hr = IDirect3DDevice9_CreateVertexDeclaration(device, decl_elements, &vertex_declaration);
ok(hr == D3D_OK, "Failed to create vertex declaration, hr %#lx.\n", hr);