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vkd3d-shader/msl: Generate the shader entry point epilogue.
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parent
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commit
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Notes:
Henri Verbeet
2024-10-07 17:52:05 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1132
@ -78,10 +78,10 @@ static void msl_print_indent(struct vkd3d_string_buffer *buffer, unsigned int in
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}
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static void msl_print_register_datatype(struct vkd3d_string_buffer *buffer,
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struct msl_generator *gen, const struct vkd3d_shader_register *reg)
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struct msl_generator *gen, enum vkd3d_data_type data_type)
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{
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vkd3d_string_buffer_printf(buffer, ".");
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switch (reg->data_type)
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switch (data_type)
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{
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case VKD3D_DATA_FLOAT:
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vkd3d_string_buffer_printf(buffer, "f");
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@ -94,8 +94,8 @@ static void msl_print_register_datatype(struct vkd3d_string_buffer *buffer,
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break;
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default:
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msl_compiler_error(gen, VKD3D_SHADER_ERROR_MSL_INTERNAL,
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"Internal compiler error: Unhandled register datatype %#x.", reg->data_type);
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vkd3d_string_buffer_printf(buffer, "<unrecognised register datatype %#x>", reg->data_type);
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"Internal compiler error: Unhandled register datatype %#x.", data_type);
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vkd3d_string_buffer_printf(buffer, "<unrecognised register datatype %#x>", data_type);
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break;
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}
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}
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@ -107,7 +107,7 @@ static void msl_print_register_name(struct vkd3d_string_buffer *buffer,
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{
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case VKD3DSPR_TEMP:
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vkd3d_string_buffer_printf(buffer, "r[%u]", reg->idx[0].offset);
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msl_print_register_datatype(buffer, gen, reg);
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msl_print_register_datatype(buffer, gen, reg->data_type);
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break;
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default:
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msl_compiler_error(gen, VKD3D_SHADER_ERROR_MSL_INTERNAL,
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@ -464,6 +464,37 @@ static void msl_generate_output_struct_declarations(struct msl_generator *gen)
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vkd3d_string_buffer_printf(buffer, "};\n\n");
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}
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static void msl_generate_entrypoint_epilogue(struct msl_generator *gen)
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{
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const struct shader_signature *signature = &gen->program->output_signature;
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struct vkd3d_string_buffer *buffer = gen->buffer;
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const struct signature_element *e;
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unsigned int i;
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for (i = 0; i < signature->element_count; ++i)
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{
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e = &signature->elements[i];
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if (e->target_location == SIGNATURE_TARGET_LOCATION_UNUSED)
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continue;
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switch (e->sysval_semantic)
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{
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case VKD3D_SHADER_SV_NONE:
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case VKD3D_SHADER_SV_TARGET:
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case VKD3D_SHADER_SV_POSITION:
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vkd3d_string_buffer_printf(buffer, " output.shader_out_%u = %s_out", i, gen->prefix);
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msl_print_register_datatype(buffer, gen, vkd3d_data_type_from_component_type(e->component_type));
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break;
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default:
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vkd3d_string_buffer_printf(buffer, " <unhandled sysval %#x>", e->sysval_semantic);
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msl_compiler_error(gen, VKD3D_SHADER_ERROR_MSL_INTERNAL,
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"Internal compiler error: Unhandled system value %#x input.", e->sysval_semantic);
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}
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vkd3d_string_buffer_printf(buffer, ";\n");
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}
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}
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static void msl_generate_entrypoint(struct msl_generator *gen)
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{
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enum vkd3d_shader_type type = gen->program->shader_version.type;
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@ -498,7 +529,7 @@ static void msl_generate_entrypoint(struct msl_generator *gen)
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vkd3d_string_buffer_printf(gen->buffer, " %s_main(%s_in, %s_out);\n", gen->prefix, gen->prefix, gen->prefix);
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/* TODO: epilogue */
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msl_generate_entrypoint_epilogue(gen);
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vkd3d_string_buffer_printf(gen->buffer, " return output;\n}\n");
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}
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