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vkd3d-shader: Reduce masks to only read components in vsir_program_remap_output_signature().
This commit is contained in:
committed by
Henri Verbeet
parent
61bda1c054
commit
cc9fcee676
Notes:
Henri Verbeet
2024-11-04 17:11:05 +01:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1236
@@ -85,7 +85,7 @@ float4 main(in apple a) : sv_target
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}
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[test]
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todo(sm<4 | msl) draw quad
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todo(msl) draw quad
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probe (0, 0) rgba (10.0, 20.0, 30.0, 40.0)
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@@ -287,7 +287,7 @@ float4 main(in float4 a : TEXCOORD0, in float3 b : TEXCOORD1) : sv_target
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}
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[test]
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todo(sm<4 | msl) draw quad
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todo(msl) draw quad
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probe (0, 0) rgba (10.0, 11.0, 20.0, 21.0)
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