tests/hlsl: Attempt to deduce the data type of unspecified type texture data.

Try parsing first as integer, and if the parse stops at a decimal separator, parse as float.
This commit is contained in:
Victor Chiletto
2025-03-17 19:23:09 -03:00
committed by Henri Verbeet
parent 7b21183f45
commit cc9f4ac587
Notes: Henri Verbeet 2025-04-08 20:55:13 +02:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1428
7 changed files with 28 additions and 21 deletions

View File

@@ -65,6 +65,7 @@ const char *shader_type_string(enum shader_type type);
enum texture_data_type
{
TEXTURE_DATA_UNSPECIFIED,
TEXTURE_DATA_FLOAT,
TEXTURE_DATA_SINT,
TEXTURE_DATA_UINT,