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tests/hlsl: Attempt to deduce the data type of unspecified type texture data.
Try parsing first as integer, and if the parse stops at a decimal separator, parse as float.
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committed by
Henri Verbeet
parent
7b21183f45
commit
cc9f4ac587
Notes:
Henri Verbeet
2025-04-08 20:55:13 +02:00
Approved-by: Francisco Casas (@fcasas) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1428
@ -6,8 +6,8 @@ shader model < 4.0
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0 r32-float psize
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[vb 0]
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-0.5 0 20
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0.5 0 40
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-0.5 0.0 20.0
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0.5 0.0 40.0
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[vertex shader fail]
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void main(inout float4 pos : position, out float2 size : psize)
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