vkd3d-shader/msl: Implement VKD3DSIH_EQO.

This commit is contained in:
Henri Verbeet
2025-05-23 09:40:12 +02:00
parent fc6249a228
commit cc33439f19
Notes: Henri Verbeet 2025-06-09 16:31:45 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1547
3 changed files with 3 additions and 2 deletions

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@@ -181,7 +181,7 @@ uint4 main() : sv_target
uniform 0 float4 1.0 2.0 3.0 4.0
uniform 4 float4 11.0 12.0 13.0 14.0
uniform 8 float4 21.0 22.0 23.0 24.0
todo(msl) draw quad
draw quad
probe (0, 0) rgbaui(1, 1, 1, 1)
[require]