vkd3d-shader/msl: Implement VKD3DSIH_EQO.

This commit is contained in:
Henri Verbeet
2025-05-23 09:40:12 +02:00
parent fc6249a228
commit cc33439f19
Notes: Henri Verbeet 2025-06-09 16:31:45 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1547
3 changed files with 3 additions and 2 deletions

View File

@@ -957,6 +957,7 @@ static void msl_handle_instruction(struct msl_generator *gen, const struct vkd3d
case VKD3DSIH_ENDIF:
msl_end_block(gen);
break;
case VKD3DSIH_EQO:
case VKD3DSIH_IEQ:
msl_relop(gen, ins, "==");
break;