vkd3d-shader/hlsl: Implement the InterlockedOr() intrinsic.

This commit is contained in:
Shaun Ren
2024-12-13 16:26:24 -05:00
committed by Henri Verbeet
parent 5b9634a7b7
commit cbd504e888
Notes: Henri Verbeet 2025-01-20 16:18:51 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Elizabeth Figura (@zfigura)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1330
5 changed files with 13 additions and 0 deletions

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@@ -4033,6 +4033,7 @@ static void tpf_handle_instruction(struct tpf_compiler *tpf, const struct vkd3d_
case VKD3DSIH_ATOMIC_IMIN:
case VKD3DSIH_ATOMIC_UMAX:
case VKD3DSIH_ATOMIC_UMIN:
case VKD3DSIH_ATOMIC_OR:
case VKD3DSIH_AND:
case VKD3DSIH_BREAK:
case VKD3DSIH_CASE:
@@ -4083,6 +4084,7 @@ static void tpf_handle_instruction(struct tpf_compiler *tpf, const struct vkd3d_
case VKD3DSIH_IMM_ATOMIC_IMIN:
case VKD3DSIH_IMM_ATOMIC_UMAX:
case VKD3DSIH_IMM_ATOMIC_UMIN:
case VKD3DSIH_IMM_ATOMIC_OR:
case VKD3DSIH_IMUL:
case VKD3DSIH_INE:
case VKD3DSIH_INEG: