diff --git a/tests/hlsl/wave-ops-float.shader_test b/tests/hlsl/wave-ops-float.shader_test index 60774fa8..efa7dbc4 100644 --- a/tests/hlsl/wave-ops-float.shader_test +++ b/tests/hlsl/wave-ops-float.shader_test @@ -450,6 +450,7 @@ float4 main(float4 pos : SV_Position) : SV_Target } [test] +clear rtv 0 0.25 0.5 0.75 1.0 todo draw quad probe rtv 0 (0, 0) rgba (0.25, 0.5, 0.75, 1.0) probe rtv 0 (1, 0) rgba (1.0, 0.0, 0.0, 1.0)