tests/shader_runner: Introduce a "cull-distance" capability.

This commit is contained in:
Francisco Casas
2025-06-02 12:08:04 -04:00
committed by Henri Verbeet
parent d3f658d410
commit cb7dac4d65
Notes: Henri Verbeet 2025-10-29 13:43:34 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1801
8 changed files with 42 additions and 10 deletions

View File

@@ -1877,6 +1877,12 @@ static bool init_vulkan_runner(struct vulkan_shader_runner *runner)
runner->caps.shader_caps[SHADER_CAP_GEOMETRY_SHADER] = true;
}
if (ret_features->shaderCullDistance)
{
features.shaderCullDistance = VK_TRUE;
runner->caps.shader_caps[SHADER_CAP_CULL_DISTANCE] = true;
}
if (ret_features->shaderFloat64)
{
features.shaderFloat64 = VK_TRUE;