vkd3d-common: Get rid of "vkd3d_dbg_env_name".

This commit is contained in:
Henri Verbeet
2025-11-11 13:44:28 +01:00
parent 7022bb57fc
commit cb3367c66d
Notes: Henri Verbeet 2025-11-12 15:30:53 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1821
6 changed files with 18 additions and 21 deletions

View File

@@ -23,8 +23,6 @@
#include <stdio.h>
#include <math.h>
VKD3D_DEBUG_ENV_NAME("VKD3D_SHADER_DEBUG");
static inline int char_to_int(char c)
{
if ('0' <= c && c <= '9')
@@ -268,7 +266,7 @@ void vkd3d_shader_trace_text_(const char *text, size_t size, const char *functio
q = end;
else
++q;
vkd3d_dbg_printf(VKD3D_DBG_LEVEL_TRACE, function, "%.*s", (int)(q - p), p);
vkd3d_dbg_printf(VKD3D_DEBUG_ENV_NAME, VKD3D_DBG_LEVEL_TRACE, function, "%.*s", (int)(q - p), p);
}
}