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vkd3d-shader/hlsl: Parse sampler_state.
This commit is contained in:
committed by
Henri Verbeet
parent
f47d523e0b
commit
caa2a9d314
Notes:
Henri Verbeet
2024-10-02 22:37:40 +02:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1112
@@ -437,6 +437,9 @@ static struct hlsl_ir_node *add_implicit_conversion(struct hlsl_ctx *ctx, struct
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if (hlsl_types_are_equal(src_type, dst_type))
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return node;
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if (node->type == HLSL_IR_SAMPLER_STATE && dst_type->class == HLSL_CLASS_SAMPLER)
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return node;
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if (!implicit_compatible_data_types(ctx, src_type, dst_type))
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{
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struct vkd3d_string_buffer *src_string, *dst_string;
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@@ -613,6 +616,7 @@ static struct hlsl_default_value evaluate_static_expression(struct hlsl_ctx *ctx
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case HLSL_IR_COMPILE:
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case HLSL_IR_CONSTANT:
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case HLSL_IR_EXPR:
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case HLSL_IR_SAMPLER_STATE:
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case HLSL_IR_STRING_CONSTANT:
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case HLSL_IR_SWIZZLE:
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case HLSL_IR_LOAD:
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@@ -2352,7 +2356,7 @@ static void initialize_var_components(struct hlsl_ctx *ctx, struct hlsl_block *i
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if (hlsl_is_numeric_type(dst_comp_type))
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{
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if (src->type == HLSL_IR_COMPILE)
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if (src->type == HLSL_IR_COMPILE || src->type == HLSL_IR_SAMPLER_STATE)
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{
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/* Default values are discarded if they contain an object
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* literal expression for a numeric component. */
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@@ -2380,12 +2384,41 @@ static void initialize_var_components(struct hlsl_ctx *ctx, struct hlsl_block *i
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}
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else
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{
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if (!(conv = add_implicit_conversion(ctx, instrs, load, dst_comp_type, &src->loc)))
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return;
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if (src->type == HLSL_IR_SAMPLER_STATE)
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{
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/* Sampler states end up in the variable's state_blocks instead of
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* being used to initialize its value. */
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struct hlsl_ir_sampler_state *sampler_state = hlsl_ir_sampler_state(src);
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if (!hlsl_new_store_component(ctx, &block, &dst_deref, *store_index, conv))
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return;
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hlsl_block_add_block(instrs, &block);
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if (dst_comp_type->class != HLSL_CLASS_SAMPLER)
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{
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struct vkd3d_string_buffer *dst_string;
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dst_string = hlsl_type_to_string(ctx, dst_comp_type);
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if (dst_string)
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hlsl_error(ctx, &src->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"Cannot assign sampler_state to %s.", dst_string->buffer);
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hlsl_release_string_buffer(ctx, dst_string);
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return;
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}
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if (!hlsl_array_reserve(ctx, (void **)&dst->state_blocks, &dst->state_block_capacity,
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dst->state_block_count + 1, sizeof(*dst->state_blocks)))
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return;
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dst->state_blocks[dst->state_block_count] = sampler_state->state_block;
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sampler_state->state_block = NULL;
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++dst->state_block_count;
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}
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else
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{
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if (!(conv = add_implicit_conversion(ctx, instrs, load, dst_comp_type, &src->loc)))
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return;
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if (!hlsl_new_store_component(ctx, &block, &dst_deref, *store_index, conv))
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return;
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hlsl_block_add_block(instrs, &block);
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}
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}
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++*store_index;
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@@ -2724,6 +2757,8 @@ static struct hlsl_block *initialize_vars(struct hlsl_ctx *ctx, struct list *var
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is_default_values_initializer = (ctx->cur_buffer != ctx->globals_buffer)
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|| (var->storage_modifiers & HLSL_STORAGE_UNIFORM)
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|| ctx->cur_scope->annotations;
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if (hlsl_get_multiarray_element_type(type)->class == HLSL_CLASS_SAMPLER)
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is_default_values_initializer = false;
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if (hlsl_type_is_shader(type))
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is_default_values_initializer = false;
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@@ -2782,6 +2817,9 @@ static struct hlsl_block *initialize_vars(struct hlsl_ctx *ctx, struct list *var
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{
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hlsl_block_add_block(initializers, v->initializer.instrs);
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}
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if (var->state_blocks)
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TRACE("Variable %s has %u state blocks.\n", var->name, var->state_block_count);
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}
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else if (var->storage_modifiers & HLSL_STORAGE_STATIC)
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{
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@@ -6174,16 +6212,6 @@ static void validate_uav_type(struct hlsl_ctx *ctx, enum hlsl_sampler_dim dim,
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hlsl_release_string_buffer(ctx, string);
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}
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static bool state_block_add_entry(struct hlsl_state_block *state_block, struct hlsl_state_block_entry *entry)
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{
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if (!vkd3d_array_reserve((void **)&state_block->entries, &state_block->capacity, state_block->count + 1,
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sizeof(*state_block->entries)))
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return false;
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state_block->entries[state_block->count++] = entry;
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return true;
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}
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}
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%locations
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@@ -7858,7 +7886,7 @@ state_block:
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vkd3d_free($5.args);
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$$ = $1;
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state_block_add_entry($$, entry);
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hlsl_state_block_add_entry($$, entry);
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}
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| state_block any_identifier '(' func_arguments ')' ';'
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{
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@@ -7886,7 +7914,7 @@ state_block:
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hlsl_validate_state_block_entry(ctx, entry, &@4);
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$$ = $1;
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state_block_add_entry($$, entry);
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hlsl_state_block_add_entry($$, entry);
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}
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state_block_list:
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@@ -8619,6 +8647,25 @@ primary_expr:
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}
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vkd3d_free($1);
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}
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| KW_SAMPLER_STATE '{' state_block_start state_block '}'
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{
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struct hlsl_ir_node *sampler_state;
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ctx->in_state_block = 0;
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if (!ctx->in_state_block && ctx->cur_scope != ctx->globals)
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hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_MISPLACED_SAMPLER_STATE,
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"sampler_state must be in global scope or a state block.");
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if (!(sampler_state = hlsl_new_sampler_state(ctx, $4, &@1)))
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{
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hlsl_free_state_block($4);
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YYABORT;
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}
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hlsl_free_state_block($4);
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if (!($$ = make_block(ctx, sampler_state)))
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YYABORT;
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}
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| NEW_IDENTIFIER
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{
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if (ctx->in_state_block)
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