vkd3d-shader/ir: Rename VKD3D_DATA_MIXED to VSIR_DATA_MIXED.

This commit is contained in:
Henri Verbeet
2025-07-21 15:15:35 +02:00
parent b055a16e03
commit ca24aada9a
Notes: Henri Verbeet 2025-07-23 17:30:46 +02:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1639
5 changed files with 7 additions and 7 deletions

View File

@@ -710,7 +710,6 @@ enum vkd3d_shader_register_precision
enum vsir_data_type
{
VKD3D_DATA_MIXED,
VKD3D_DATA_CONTINUED,
VKD3D_DATA_UNUSED,
VKD3D_DATA_BOOL,
@@ -730,6 +729,7 @@ enum vsir_data_type
VSIR_DATA_UNORM,
VSIR_DATA_OPAQUE,
VSIR_DATA_MIXED,
VSIR_DATA_TYPE_COUNT,
};
@@ -1825,7 +1825,7 @@ static inline enum vkd3d_shader_component_type vkd3d_component_type_from_data_ty
default:
FIXME("Unhandled data type %#x.\n", data_type);
/* fall-through */
case VKD3D_DATA_MIXED:
case VSIR_DATA_MIXED:
return VKD3D_SHADER_COMPONENT_UINT;
}
}