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vkd3d-shader/ir: Rename VKD3D_DATA_MIXED to VSIR_DATA_MIXED.
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Notes:
Henri Verbeet
2025-07-23 17:30:46 +02:00
Approved-by: Francisco Casas (@fcasas) Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1639
@@ -8239,7 +8239,7 @@ static enum vsir_data_type vsir_data_type_from_hlsl_type(struct hlsl_ctx *ctx, c
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if (type->class == HLSL_CLASS_ARRAY)
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return vsir_data_type_from_hlsl_type(ctx, type->e.array.type);
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if (type->class == HLSL_CLASS_STRUCT)
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return VKD3D_DATA_MIXED;
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return VSIR_DATA_MIXED;
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if (type->class <= HLSL_CLASS_LAST_NUMERIC)
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{
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switch (type->e.numeric.type)
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