mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
tests/shader_runner: Add support for creating mipmapped textures.
This commit is contained in:
committed by
Alexandre Julliard
parent
fd38c58112
commit
c940486a89
Notes:
Alexandre Julliard
2023-05-08 22:34:30 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/191
@@ -251,6 +251,14 @@ static void parse_resource_directive(struct resource_params *resource, const cha
|
||||
if (ret < 2)
|
||||
fatal_error("Malformed texture size '%s'.\n", line);
|
||||
}
|
||||
else if (match_string(line, "levels", &line))
|
||||
{
|
||||
char *rest;
|
||||
|
||||
resource->level_count = strtoul(line, &rest, 10);
|
||||
if (rest == line)
|
||||
fatal_error("Malformed texture directive '%s'.\n", line);
|
||||
}
|
||||
else
|
||||
{
|
||||
union
|
||||
@@ -474,6 +482,7 @@ static void parse_test_directive(struct shader_runner *runner, const char *line)
|
||||
params.texel_size = 16;
|
||||
params.width = RENDER_TARGET_WIDTH;
|
||||
params.height = RENDER_TARGET_HEIGHT;
|
||||
params.level_count = 1;
|
||||
|
||||
set_resource(runner, runner->ops->create_resource(runner, ¶ms));
|
||||
}
|
||||
@@ -518,6 +527,7 @@ static void parse_test_directive(struct shader_runner *runner, const char *line)
|
||||
params.texel_size = 16;
|
||||
params.width = RENDER_TARGET_WIDTH;
|
||||
params.height = RENDER_TARGET_HEIGHT;
|
||||
params.level_count = 1;
|
||||
|
||||
set_resource(runner, runner->ops->create_resource(runner, ¶ms));
|
||||
}
|
||||
@@ -995,6 +1005,7 @@ void run_shader_tests(struct shader_runner *runner, const struct shader_runner_o
|
||||
current_resource.format = DXGI_FORMAT_R32G32B32A32_FLOAT;
|
||||
current_resource.data_type = TEXTURE_DATA_FLOAT;
|
||||
current_resource.texel_size = 16;
|
||||
current_resource.level_count = 1;
|
||||
}
|
||||
else if (sscanf(line, "[texture %u]\n", &index))
|
||||
{
|
||||
@@ -1007,6 +1018,7 @@ void run_shader_tests(struct shader_runner *runner, const struct shader_runner_o
|
||||
current_resource.format = DXGI_FORMAT_R32G32B32A32_FLOAT;
|
||||
current_resource.data_type = TEXTURE_DATA_FLOAT;
|
||||
current_resource.texel_size = 16;
|
||||
current_resource.level_count = 1;
|
||||
}
|
||||
else if (sscanf(line, "[uav %u]\n", &index))
|
||||
{
|
||||
@@ -1019,6 +1031,7 @@ void run_shader_tests(struct shader_runner *runner, const struct shader_runner_o
|
||||
current_resource.format = DXGI_FORMAT_R32G32B32A32_FLOAT;
|
||||
current_resource.data_type = TEXTURE_DATA_FLOAT;
|
||||
current_resource.texel_size = 16;
|
||||
current_resource.level_count = 1;
|
||||
}
|
||||
else if (sscanf(line, "[vertex buffer %u]\n", &index))
|
||||
{
|
||||
|
Reference in New Issue
Block a user