diff --git a/libs/vkd3d-shader/tpf.c b/libs/vkd3d-shader/tpf.c index 7581e1c2..d6902f8b 100644 --- a/libs/vkd3d-shader/tpf.c +++ b/libs/vkd3d-shader/tpf.c @@ -3635,13 +3635,7 @@ struct sm4_instruction struct vkd3d_shader_dst_param dsts[2]; unsigned int dst_count; - struct sm4_src_register - { - struct vkd3d_shader_register reg; - enum vkd3d_sm4_swizzle_type swizzle_type; - DWORD swizzle; - enum vkd3d_shader_src_modifier modifiers; - } srcs[5]; + struct vkd3d_shader_src_param srcs[5]; unsigned int src_count; unsigned int byte_stride; @@ -3777,7 +3771,7 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct vkd3d_shader_re } } -static void sm4_src_from_deref(const struct tpf_writer *tpf, struct sm4_src_register *src, +static void sm4_src_from_deref(const struct tpf_writer *tpf, struct vkd3d_shader_src_param *src, const struct hlsl_deref *deref, unsigned int map_writemask) { unsigned int writemask, hlsl_swizzle; @@ -3806,7 +3800,7 @@ static void sm4_dst_from_node(struct vkd3d_shader_dst_param *dst, const struct h sm4_register_from_node(&dst->reg, &dst->write_mask, instr); } -static void sm4_src_from_constant_value(struct sm4_src_register *src, +static void sm4_src_from_constant_value(struct vkd3d_shader_src_param *src, const struct hlsl_constant_value *value, unsigned int width, unsigned int map_writemask) { src->swizzle = VKD3D_SHADER_NO_SWIZZLE; @@ -3831,7 +3825,7 @@ static void sm4_src_from_constant_value(struct sm4_src_register *src, } } -static void sm4_src_from_node(const struct tpf_writer *tpf, struct sm4_src_register *src, +static void sm4_src_from_node(const struct tpf_writer *tpf, struct vkd3d_shader_src_param *src, const struct hlsl_ir_node *instr, unsigned int map_writemask) { unsigned int writemask, hlsl_swizzle; @@ -3887,7 +3881,7 @@ static void sm4_write_dst_register(const struct tpf_writer *tpf, const struct vk } } -static void sm4_write_src_register(const struct tpf_writer *tpf, const struct sm4_src_register *src) +static void sm4_write_src_register(const struct tpf_writer *tpf, const struct vkd3d_shader_src_param *src) { const struct vkd3d_sm4_register_type_info *register_type_info; struct vkd3d_bytecode_buffer *buffer = tpf->buffer; @@ -3973,7 +3967,7 @@ static void sm4_write_src_register(const struct tpf_writer *tpf, const struct sm } } -static uint32_t vkd3d_shader_dst_param_order(const struct vkd3d_shader_dst_param *dst) +static uint32_t sm4_token_count_from_dst_register(const struct vkd3d_shader_dst_param *dst) { uint32_t order = 1; if (dst->reg.type == VKD3DSPR_IMMCONST) @@ -3982,7 +3976,7 @@ static uint32_t vkd3d_shader_dst_param_order(const struct vkd3d_shader_dst_param return order; } -static uint32_t sm4_src_register_order(const struct sm4_src_register *src) +static uint32_t sm4_token_count_from_src_register(const struct vkd3d_shader_src_param *src) { uint32_t order = 1; if (src->reg.type == VKD3DSPR_IMMCONST) @@ -4001,9 +3995,9 @@ static void write_sm4_instruction(const struct tpf_writer *tpf, const struct sm4 size += instr->modifier_count; for (i = 0; i < instr->dst_count; ++i) - size += vkd3d_shader_dst_param_order(&instr->dsts[i]); + size += sm4_token_count_from_dst_register(&instr->dsts[i]); for (i = 0; i < instr->src_count; ++i) - size += sm4_src_register_order(&instr->srcs[i]); + size += sm4_token_count_from_src_register(&instr->srcs[i]); size += instr->idx_count; if (instr->byte_stride) ++size; @@ -5350,7 +5344,7 @@ static void write_sm4_gather(const struct tpf_writer *tpf, const struct hlsl_ir_ const struct hlsl_deref *resource, const struct hlsl_deref *sampler, const struct hlsl_ir_node *coords, DWORD swizzle, const struct hlsl_ir_node *texel_offset) { - struct sm4_src_register *src; + struct vkd3d_shader_src_param *src; struct sm4_instruction instr; memset(&instr, 0, sizeof(instr));