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vkd3d-shader/spirv: Introduce an FREM instruction.
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committed by
Alexandre Julliard
parent
bae6079047
commit
c8d3515d8b
Notes:
Alexandre Julliard
2023-11-06 23:18:07 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/409
@@ -152,6 +152,7 @@ static const char * const shader_opcode_names[] =
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[VKD3DSIH_FIRSTBIT_LO ] = "firstbit_lo",
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[VKD3DSIH_FIRSTBIT_SHI ] = "firstbit_shi",
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[VKD3DSIH_FRC ] = "frc",
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[VKD3DSIH_FREM ] = "frem",
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[VKD3DSIH_FTOD ] = "ftod",
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[VKD3DSIH_FTOI ] = "ftoi",
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[VKD3DSIH_FTOU ] = "ftou",
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