vkd3d-shader: Document vkd3d_shader_scan_thread_group_size_info as a supported chained compilation structure.

This commit is contained in:
Henri Verbeet
2025-11-13 15:47:57 +01:00
parent dd3524444d
commit c8c52933d3
Notes: Henri Verbeet 2025-11-17 15:29:35 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1829

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@@ -2952,6 +2952,7 @@ VKD3D_SHADER_API const enum vkd3d_shader_target_type *vkd3d_shader_get_supported
* - vkd3d_shader_scan_descriptor_info
* - vkd3d_shader_scan_hull_shader_tessellation_info
* - vkd3d_shader_scan_signature_info
* - vkd3d_shader_scan_thread_group_size_info
* - vkd3d_shader_spirv_domain_shader_target_info
* - vkd3d_shader_spirv_target_info
* - vkd3d_shader_transform_feedback_info
@@ -3144,6 +3145,7 @@ VKD3D_SHADER_API int vkd3d_shader_convert_root_signature(struct vkd3d_shader_ver
* - vkd3d_shader_scan_descriptor_info
* - vkd3d_shader_scan_hull_shader_tessellation_info
* - vkd3d_shader_scan_signature_info
* - vkd3d_shader_scan_thread_group_size_info
* \n
* Although the \a compile_info parameter is read-only, chained structures
* passed to this function need not be, and may serve as output parameters,