tests: Collect D3D12 test options in a dedicated structure.

This commit is contained in:
Giovanni Mascellani
2023-01-28 21:44:21 +01:00
committed by Alexandre Julliard
parent 8d7159b4be
commit c8a05a8b10
Notes: Alexandre Julliard 2023-03-10 21:36:20 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/117
5 changed files with 42 additions and 40 deletions

View File

@@ -523,7 +523,7 @@ void run_shader_tests_d3d12(int argc, char **argv)
HRESULT hr;
parse_args(argc, argv);
enable_d3d12_debug_layer(argc, argv);
enable_d3d12_debug_layer();
init_adapter_info();
init_test_context(&runner.test_context, &desc);
device = runner.test_context.device;