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vkd3d-shader/fx: Handle states of a BlendState object.
This commit is contained in:
committed by
Henri Verbeet
parent
2affc8f5c5
commit
c81223d086
Notes:
Henri Verbeet
2024-08-12 14:30:49 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/989
@@ -42,4 +42,21 @@ SamplerState sampler9 { Texture = t9; };
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SamplerState sampler10 { Texture = t10; };
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[effect]
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BlendState bs;
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BlendState bs
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{
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BlendEnable[7] = true;
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BlendEnable[6] = false;
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RenderTargetWriteMask[2] = 0x12;
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SrcBlend = one;
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DestBlend = zero;
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BlendOp = min;
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SrcBlendAlpha = dest_color;
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DestBlendAlpha = src1_alpha;
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BlendOpAlpha = add;
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};
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[effect fail]
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BlendState bs
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{
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SrcBlend[0] = one;
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};
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