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vkd3d-shader/d3d-asm: Rename dump_signatures() to dump_dxbc_signatures().
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Notes:
Henri Verbeet
2024-10-08 22:12:06 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1160
@ -2335,7 +2335,7 @@ static enum vkd3d_result dump_dxbc_signature(struct vkd3d_d3d_asm_compiler *comp
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return VKD3D_OK;
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return VKD3D_OK;
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}
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}
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static enum vkd3d_result dump_signatures(struct vkd3d_d3d_asm_compiler *compiler,
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static enum vkd3d_result dump_dxbc_signatures(struct vkd3d_d3d_asm_compiler *compiler,
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const struct vsir_program *program)
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const struct vsir_program *program)
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{
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{
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enum vkd3d_result ret;
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enum vkd3d_result ret;
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@ -2437,7 +2437,7 @@ enum vkd3d_result d3d_asm_compile(const struct vsir_program *program,
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* doesn't even have an explicit concept of signature. */
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* doesn't even have an explicit concept of signature. */
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if (formatting & VKD3D_SHADER_COMPILE_OPTION_FORMATTING_IO_SIGNATURES && shader_version->major >= 4)
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if (formatting & VKD3D_SHADER_COMPILE_OPTION_FORMATTING_IO_SIGNATURES && shader_version->major >= 4)
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{
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{
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if ((result = dump_signatures(&compiler, program)) < 0)
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if ((result = dump_dxbc_signatures(&compiler, program)) < 0)
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{
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{
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vkd3d_string_buffer_cleanup(buffer);
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vkd3d_string_buffer_cleanup(buffer);
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return result;
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return result;
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