vkd3d: Remove an unused function parameter.

Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Conor McCarthy 2021-04-17 01:01:41 +10:00 committed by Alexandre Julliard
parent e94a4549c8
commit c7c3376760

View File

@ -421,7 +421,7 @@ static HRESULT d3d12_root_signature_info_from_desc(struct d3d12_root_signature_i
}
static HRESULT d3d12_root_signature_init_push_constants(struct d3d12_root_signature *root_signature,
const D3D12_ROOT_SIGNATURE_DESC *desc, const struct d3d12_root_signature_info *info,
const D3D12_ROOT_SIGNATURE_DESC *desc,
struct VkPushConstantRange push_constants[D3D12_SHADER_VISIBILITY_PIXEL + 1],
uint32_t *push_constant_range_count)
{
@ -847,7 +847,7 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
context.descriptor_binding = 0;
}
if (FAILED(hr = d3d12_root_signature_init_push_constants(root_signature, desc, &info,
if (FAILED(hr = d3d12_root_signature_init_push_constants(root_signature, desc,
root_signature->push_constant_ranges, &root_signature->push_constant_range_count)))
goto fail;
if (FAILED(hr = d3d12_root_signature_init_root_descriptor_tables(root_signature, desc, &context)))