vkd3d-shader/tpf: Emit the resource data type only for typed resource declarations.

This commit is contained in:
Conor McCarthy
2025-04-16 11:34:27 +10:00
committed by Henri Verbeet
parent 5d29554fed
commit c75b318805
Notes: Henri Verbeet 2025-04-23 18:18:44 +02:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1463

View File

@@ -3822,6 +3822,25 @@ static void tpf_dcl_sampler(const struct tpf_compiler *tpf, const struct vkd3d_s
write_sm4_instruction(tpf, &instr);
}
static uint32_t pack_resource_data_type(const enum vkd3d_data_type *resource_data_type)
{
unsigned int i, k, type = 0;
for (k = 0; k < 4; ++k)
{
for (i = ARRAY_SIZE(data_type_table) - 1; i < ARRAY_SIZE(data_type_table); --i)
{
if (resource_data_type[k] == data_type_table[i])
{
type |= i << (4 * k);
break;
}
}
}
return type;
}
static void tpf_dcl_texture(const struct tpf_compiler *tpf, const struct vkd3d_shader_instruction *ins)
{
const struct vkd3d_shader_structured_resource *structured_resource = &ins->declaration.structured_resource;
@@ -3829,7 +3848,6 @@ static void tpf_dcl_texture(const struct tpf_compiler *tpf, const struct vkd3d_s
const struct vkd3d_shader_version *version = &tpf->program->shader_version;
const struct vkd3d_sm4_opcode_info *info;
struct sm4_instruction instr = {0};
unsigned int i, k;
bool uav;
info = get_info_from_vsir_opcode(&tpf->lookup, ins->opcode);
@@ -3844,18 +3862,11 @@ static void tpf_dcl_texture(const struct tpf_compiler *tpf, const struct vkd3d_s
instr.dsts[0] = semantic->resource.reg;
instr.dst_count = 1;
for (k = 0; k < 4; ++k)
if (ins->opcode == VKD3DSIH_DCL || ins->opcode == VKD3DSIH_DCL_UAV_TYPED)
{
for (i = ARRAY_SIZE(data_type_table) - 1; i < ARRAY_SIZE(data_type_table); --i)
{
if (semantic->resource_data_type[k] == data_type_table[i])
{
instr.idx[0] |= i << (4 * k);
break;
}
}
}
instr.idx[0] = pack_resource_data_type(semantic->resource_data_type);
instr.idx_count = 1;
}
if (vkd3d_shader_ver_ge(version, 5, 1))
{
@@ -3864,8 +3875,7 @@ static void tpf_dcl_texture(const struct tpf_compiler *tpf, const struct vkd3d_s
instr.dsts[0].reg.idx[2].offset = semantic->resource.range.last;
instr.dsts[0].reg.idx_count = 3;
instr.idx[1] = semantic->resource.range.space;
instr.idx_count = 2;
instr.idx[instr.idx_count++] = semantic->resource.range.space;
}
else
{