vkd3d-shader/hlsl: Remove the duplicate HLSL_IR_STRING_CONSTANT branch from evaluate_static_expression().

This commit is contained in:
Anna (navi) Figueiredo Gomes
2025-09-03 22:37:22 +02:00
committed by Henri Verbeet
parent 7b017d933b
commit c73afe94f1
Notes: Henri Verbeet 2025-10-14 16:32:54 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1785

View File

@@ -614,10 +614,6 @@ static struct hlsl_default_value evaluate_static_expression(struct hlsl_ctx *ctx
if (!(ret.string = vkd3d_strdup(string->string)))
return ret;
}
else if (node->type == HLSL_IR_STRING_CONSTANT)
{
hlsl_fixme(ctx, &node->loc, "Evaluate string constants as static expressions.");
}
else
{
hlsl_error(ctx, &node->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,