diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c index b6fea741..2a44b6be 100644 --- a/libs/vkd3d/command.c +++ b/libs/vkd3d/command.c @@ -1101,8 +1101,6 @@ static bool vk_barrier_parameters_from_d3d12_resource_state(unsigned int state, case D3D12_RESOURCE_STATE_UNORDERED_ACCESS: *access_mask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - /* FIXME: We can limit shader bits based on command list type, - * fragmentStoresAndAtomics and vertexPipelineStoresAndAtomics. */ *stage_flags = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT | VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT