vkd3d-shader/dxil: Store the actual return value in sm6_parser_signatures_init().

This commit is contained in:
Andrey Gusev
2025-04-24 17:31:35 +03:00
committed by Henri Verbeet
parent dfe3ad5551
commit c69d2ab0ae
Notes: Henri Verbeet 2025-04-28 13:01:21 +02:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1472

View File

@@ -9689,7 +9689,7 @@ static enum vkd3d_result sm6_parser_signatures_init(struct sm6_parser *sm6, cons
if ((ret = sm6_parser_init_input_signature(sm6, &program->input_signature)) < 0) if ((ret = sm6_parser_init_input_signature(sm6, &program->input_signature)) < 0)
return ret; return ret;
if ((ret = sm6_parser_init_output_signature(sm6, &program->output_signature) < 0)) if ((ret = sm6_parser_init_output_signature(sm6, &program->output_signature)) < 0)
return ret; return ret;
if ((ret = sm6_parser_init_patch_constant_signature(sm6, &program->patch_constant_signature)) < 0) if ((ret = sm6_parser_init_patch_constant_signature(sm6, &program->patch_constant_signature)) < 0)