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include: Add d3d12.idl.
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ACLOCAL_AMFLAGS = -I m4
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ACLOCAL_AMFLAGS = -I m4
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widl_headers = \
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include/d3d12.h
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BUILT_SOURCES = $(widl_headers)
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CLEANFILES = $(widl_headers)
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$(widl_headers): %.h: %.idl
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$(WIDL) -o $@ $<
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1
include/.gitignore
vendored
1
include/.gitignore
vendored
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config.h
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config.h
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config.h.in
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config.h.in
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d3d12.h
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stamp-h1
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stamp-h1
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1814
include/d3d12.idl
Normal file
1814
include/d3d12.idl
Normal file
File diff suppressed because it is too large
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