From c5bafc44080d866718b0ed8c8756c8d2681b979c Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Wed, 17 Sep 2025 13:04:09 +0200 Subject: [PATCH] vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_ftoi(). --- libs/vkd3d-shader/spirv.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index b90638641..7fee96a0d 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -8155,7 +8155,7 @@ static void spirv_compiler_emit_ftoi(struct spirv_compiler *compiler, component_type = vkd3d_component_type_from_data_type(dst->reg.data_type); int_max_id = spirv_compiler_get_constant_vector(compiler, component_type, component_count, INT_MAX); - condition_type_id = spirv_get_type_id_for_component_type(builder, VKD3D_SHADER_COMPONENT_BOOL, component_count); + condition_type_id = spirv_get_type_id(builder, VSIR_DATA_BOOL, component_count); condition_id = vkd3d_spirv_build_op_tr2(builder, &builder->function_stream, SpvOpFOrdGreaterThanEqual, condition_type_id, val_id, float_max_id);