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vkd3d-shader/hlsl: Handle resource components individually for SM 5.0.
This commit is contained in:
committed by
Alexandre Julliard
parent
8f8c7a02ee
commit
c58d666d1b
Notes:
Alexandre Julliard
2023-07-17 23:25:21 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/209
@@ -1068,6 +1068,8 @@ const char *debug_hlsl_writemask(unsigned int writemask);
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const char *debug_hlsl_swizzle(unsigned int swizzle, unsigned int count);
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struct vkd3d_string_buffer *hlsl_type_to_string(struct hlsl_ctx *ctx, const struct hlsl_type *type);
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struct vkd3d_string_buffer *hlsl_component_to_string(struct hlsl_ctx *ctx, const struct hlsl_ir_var *var,
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unsigned int index);
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struct vkd3d_string_buffer *hlsl_modifiers_to_string(struct hlsl_ctx *ctx, unsigned int modifiers);
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const char *hlsl_node_type_to_string(enum hlsl_ir_node_type type);
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@@ -1202,6 +1204,8 @@ unsigned int hlsl_type_component_count(const struct hlsl_type *type);
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unsigned int hlsl_type_get_array_element_reg_size(const struct hlsl_type *type, enum hlsl_regset regset);
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struct hlsl_type *hlsl_type_get_component_type(struct hlsl_ctx *ctx, struct hlsl_type *type,
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unsigned int index);
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unsigned int hlsl_type_get_component_offset(struct hlsl_ctx *ctx, struct hlsl_type *type,
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enum hlsl_regset regset, unsigned int index);
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bool hlsl_type_is_row_major(const struct hlsl_type *type);
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unsigned int hlsl_type_minor_size(const struct hlsl_type *type);
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unsigned int hlsl_type_major_size(const struct hlsl_type *type);
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