From c3555a34dcf291e0811b0acce8884651d4e728a4 Mon Sep 17 00:00:00 2001 From: Conor McCarthy Date: Tue, 4 Feb 2025 13:46:23 +1000 Subject: [PATCH] tests/hlsl: Add structured buffer UAV 16-bit tests. --- tests/hlsl/uav-rwstructuredbuffer.shader_test | 183 ++++++++++++++++++ 1 file changed, 183 insertions(+) diff --git a/tests/hlsl/uav-rwstructuredbuffer.shader_test b/tests/hlsl/uav-rwstructuredbuffer.shader_test index bcc96970..f0125342 100644 --- a/tests/hlsl/uav-rwstructuredbuffer.shader_test +++ b/tests/hlsl/uav-rwstructuredbuffer.shader_test @@ -178,3 +178,186 @@ float4 main() : sv_target1 todo(sm<6) draw quad probe uav 2 (0) ri (11) probe uav 2 (1) ri (12) + +[require] +shader model >= 6.2 +native-16-bit + +[uav 2] +stride 6 +size (buffer, 2) + +0 0 0 + +[compute shader] +struct foo +{ + half h; + int16_t i; + uint16_t u; +}; + +RWStructuredBuffer u : register(u2); + + [numthreads(1, 1, 1)] +void main() +{ + struct foo f0 = {11.125, -12, 13}; + struct foo f1 = {12.25, 13, 0xfff2}; + u[0] = f0; + u[1] = f1; +} + +[test] +dispatch 1 1 1 +probe uav 2 (0) rui(0xfff44990) +probe uav 2 (1) rui(0x4a20000d) +probe uav 2 (2) rui(0xfff2000d) + +[uav 2] +stride 12 +size (buffer, 2) + +0 0 0 0 0 0 + +[compute shader] +struct foo +{ + half2 h; + int16_t2 i; + uint16_t2 u; +}; + +RWStructuredBuffer u : register(u2); + + [numthreads(1, 1, 1)] +void main() +{ + struct foo f0 = {11.125, 12.25, -12, 13, 14, 0xfff1}; + struct foo f1 = {13.375, 14.5, -16, 17, 18, 0xffeb}; + u[0] = f0; + u[1] = f1; +} + +[test] +dispatch 1 1 1 +probe uav 2 (0) rui(0x4a204990) +probe uav 2 (1) rui(0x000dfff4) +probe uav 2 (2) rui(0xfff1000e) +probe uav 2 (3) rui(0x4b404ab0) +probe uav 2 (4) rui(0x0011fff0) +probe uav 2 (5) rui(0xffeb0012) + +[uav 2] +stride 12 +size (buffer, 2) + +0 0 0 0 0 0 + +[compute shader] +struct foo +{ + half h; + int16_t i; + uint32_t u; + uint16_t2 s; +}; + +RWStructuredBuffer u : register(u2); + + [numthreads(1, 1, 1)] +void main() +{ + struct foo f0 = {11.125, -12, 13, 1, 2}; + struct foo f1 = {12.25, 13, 0xfffffff2, 3, 4}; + u[0] = f0; + u[1] = f1; +} + +[test] +dispatch 1 1 1 +probe uav 2 (0) rui(0xfff44990) +probe uav 2 (1) rui(13) +probe uav 2 (2) rui(0x20001) +probe uav 2 (3) rui(0x000d4a20) +probe uav 2 (4) rui(0xfffffff2) +probe uav 2 (5) rui(0x40003) + +[uav 2] +stride 16 +size (buffer, 2) + +0 0 0 0 0 0 0 0 + +[compute shader] +struct foo +{ + half h; + uint32_t u; + uint16_t4 s; +}; + +RWStructuredBuffer u : register(u2); + + [numthreads(1, 1, 1)] +void main() +{ + struct foo f0 = {11.125, 3, -12, 13, 1, 2}; + struct foo f1 = {12.25, 5, 13, 0xfffffff2, 3, 4}; + u[0] = f0; + u[1] = f1; +} + +[test] +dispatch 1 1 1 +probe uav 2 (0) rui(0x4990) +probe uav 2 (1) rui(3) +probe uav 2 (2) rui(0xdfff4) +probe uav 2 (3) rui(0x20001) +probe uav 2 (4) rui(0x4a20) +probe uav 2 (5) rui(5) +probe uav 2 (6) rui(0xfff2000d) +probe uav 2 (7) rui(0x40003) + +[require] +shader model >= 6.2 +native-16-bit +float64 + +[uav 2] +stride 24 +size (buffer, 2) + +0 0 0 0 0 0 0 0 0 0 0 0 + +[compute shader] +struct foo +{ + half h; + double d; + uint16_t u; +}; + +RWStructuredBuffer u : register(u2); + + [numthreads(1, 1, 1)] +void main() +{ + struct foo f0 = {11.125, 5.25, 13}; + struct foo f1 = {12.25, -4.25, 15}; + u[0] = f0; + u[1] = f1; +} + +[test] +dispatch 1 1 1 +probe uav 2 (0) rui(0x4990) +probe uav 2 (1) rui(0) +probe uav 2 (1) rd(5.25) +probe uav 2 (4) rui(13) +probe uav 2 (5) rui(0) +probe uav 2 (6) rui(0x4a20) +probe uav 2 (7) rui(0) +probe uav 2 (4) rd(-4.25) +probe uav 2 (10) rui(15) +probe uav 2 (11) rui(0)