diff --git a/tests/hlsl/interface-packing.shader_test b/tests/hlsl/interface-packing.shader_test index fb90b422..06301625 100644 --- a/tests/hlsl/interface-packing.shader_test +++ b/tests/hlsl/interface-packing.shader_test @@ -115,16 +115,16 @@ float4 main(data input) : SV_Target [test] clear rtv 0 -1.0 -1.0 -1.0 -1.0 -todo(mvk & vulkan | msl) draw triangle list 3 -todo(mvk) probe (0, 0) rgba ( 0.0, 0.0, 0.0, 0.0) -todo(mvk) probe (1, 0) rgba ( 1.0, 12.0, 13.0, 14.0) -todo(mvk) probe (2, 0) rgba ( 2.0, 15.0, 16.0, 22.0) -todo(mvk) probe (3, 0) rgba ( 3.0, 4.0, 5.0, 26.0) -todo(mvk) probe (4, 0) rgba ( 6.0, 17.0, 20.0, 21.0) -todo(mvk) probe (5, 0) rgba ( 7.0, 18.0, 19.0, 0.0) -todo(mvk) probe (6, 0) rgba (27.0, 28.0, 0.0, 0.0) -todo(mvk) probe (7, 0) rgba ( 8.0, 9.0, 10.0, 11.0) -todo(mvk) probe (8, 0) rgba (23.0, 24.0, 25.0, 0.0) +todo(msl) draw triangle list 3 +probe (0, 0) rgba ( 0.0, 0.0, 0.0, 0.0) +probe (1, 0) rgba ( 1.0, 12.0, 13.0, 14.0) +probe (2, 0) rgba ( 2.0, 15.0, 16.0, 22.0) +probe (3, 0) rgba ( 3.0, 4.0, 5.0, 26.0) +probe (4, 0) rgba ( 6.0, 17.0, 20.0, 21.0) +probe (5, 0) rgba ( 7.0, 18.0, 19.0, 0.0) +probe (6, 0) rgba (27.0, 28.0, 0.0, 0.0) +probe (7, 0) rgba ( 8.0, 9.0, 10.0, 11.0) +probe (8, 0) rgba (23.0, 24.0, 25.0, 0.0) [require] shader model >= 3.0 @@ -158,5 +158,5 @@ float4 main(float4 pos : SV_Position, float4 color : COLOR) : SV_Target } [test] -todo(mvk & sm<4 | msl) draw triangle list 3 +todo(msl) draw triangle list 3 probe (0, 0) rgba(1.0, 10.0, 11.0, 4.0)