vkd3d-shader/tpf: Write out comparison mode sampler declarations and corresponding sampling instruction.

This commit is contained in:
Nikolay Sivov 2023-05-16 20:59:34 +02:00 committed by Alexandre Julliard
parent 2fd3550ba6
commit c33219c97b
Notes: Alexandre Julliard 2023-05-29 22:32:35 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/206

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@ -3680,23 +3680,24 @@ static void write_sm4_dcl_constant_buffer(struct vkd3d_bytecode_buffer *buffer,
static void write_sm4_dcl_samplers(struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_var *var) static void write_sm4_dcl_samplers(struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_var *var)
{ {
unsigned int i, count = var->data_type->reg_size[HLSL_REGSET_SAMPLERS]; unsigned int i, count = var->data_type->reg_size[HLSL_REGSET_SAMPLERS];
struct sm4_instruction instr; struct sm4_instruction instr =
{
.opcode = VKD3D_SM4_OP_DCL_SAMPLER,
.dsts[0].reg.type = VKD3D_SM4_RT_SAMPLER,
.dsts[0].reg.idx_count = 1,
.dst_count = 1,
};
if (var->data_type->sampler_dim == HLSL_SAMPLER_DIM_COMPARISON)
instr.opcode |= VKD3D_SM4_SAMPLER_COMPARISON << VKD3D_SM4_SAMPLER_MODE_SHIFT;
for (i = 0; i < count; ++i) for (i = 0; i < count; ++i)
{ {
if (!var->objects_usage[HLSL_REGSET_SAMPLERS][i].used) if (!var->objects_usage[HLSL_REGSET_SAMPLERS][i].used)
continue; continue;
instr = (struct sm4_instruction) instr.dsts[0].reg.idx[0] = var->regs[HLSL_REGSET_SAMPLERS].id + i;
{
.opcode = VKD3D_SM4_OP_DCL_SAMPLER,
.dsts[0].reg.type = VKD3D_SM4_RT_SAMPLER,
.dsts[0].reg.idx = {var->regs[HLSL_REGSET_SAMPLERS].id + i},
.dsts[0].reg.idx_count = 1,
.dst_count = 1,
};
write_sm4_instruction(buffer, &instr); write_sm4_instruction(buffer, &instr);
} }
} }
@ -4108,6 +4109,10 @@ static void write_sm4_sample(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer
instr.opcode = VKD3D_SM4_OP_SAMPLE; instr.opcode = VKD3D_SM4_OP_SAMPLE;
break; break;
case HLSL_RESOURCE_SAMPLE_CMP:
instr.opcode = VKD3D_SM4_OP_SAMPLE_C;
break;
case HLSL_RESOURCE_SAMPLE_LOD: case HLSL_RESOURCE_SAMPLE_LOD:
instr.opcode = VKD3D_SM4_OP_SAMPLE_LOD; instr.opcode = VKD3D_SM4_OP_SAMPLE_LOD;
break; break;
@ -4154,6 +4159,11 @@ static void write_sm4_sample(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer
sm4_src_from_node(&instr.srcs[4], load->ddy.node, VKD3DSP_WRITEMASK_ALL); sm4_src_from_node(&instr.srcs[4], load->ddy.node, VKD3DSP_WRITEMASK_ALL);
instr.src_count += 2; instr.src_count += 2;
} }
else if (load->load_type == HLSL_RESOURCE_SAMPLE_CMP)
{
sm4_src_from_node(&instr.srcs[3], load->cmp.node, VKD3DSP_WRITEMASK_ALL);
++instr.src_count;
}
write_sm4_instruction(buffer, &instr); write_sm4_instruction(buffer, &instr);
} }
@ -4952,6 +4962,7 @@ static void write_sm4_resource_load(struct hlsl_ctx *ctx,
break; break;
case HLSL_RESOURCE_SAMPLE: case HLSL_RESOURCE_SAMPLE:
case HLSL_RESOURCE_SAMPLE_CMP:
case HLSL_RESOURCE_SAMPLE_LOD: case HLSL_RESOURCE_SAMPLE_LOD:
case HLSL_RESOURCE_SAMPLE_LOD_BIAS: case HLSL_RESOURCE_SAMPLE_LOD_BIAS:
case HLSL_RESOURCE_SAMPLE_GRAD: case HLSL_RESOURCE_SAMPLE_GRAD:
@ -4982,10 +4993,6 @@ static void write_sm4_resource_load(struct hlsl_ctx *ctx,
write_sm4_gather(ctx, buffer, resource_type, &load->node, &load->resource, write_sm4_gather(ctx, buffer, resource_type, &load->node, &load->resource,
&load->sampler, coords, HLSL_SWIZZLE(W, W, W, W), texel_offset); &load->sampler, coords, HLSL_SWIZZLE(W, W, W, W), texel_offset);
break; break;
case HLSL_RESOURCE_SAMPLE_CMP:
hlsl_fixme(ctx, &load->node.loc, "SM4 sample-comparison expression.");
break;
} }
} }