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vkd3d-shader: Get sysval semantic from shader signature for inputs.
In domain shaders, inputs are declared with dcl_input without semantic. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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committed by
Alexandre Julliard
parent
ba7807b456
commit
c314b5b01c
@@ -424,6 +424,7 @@ enum vkd3d_component_type
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enum vkd3d_sysval_semantic
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{
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VKD3D_SV_NONE = 0,
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VKD3D_SV_POSITION = 1,
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VKD3D_SV_CLIP_DISTANCE = 2,
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VKD3D_SV_CULL_DISTANCE = 3,
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