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vkd3d-shader/hlsl: Delay lowering complex casts until after parse time.
While so far it has been posible to do this at parse time, this must happen after knowing if the complex cast is on the lhs or not. The modified tests show that before this patch we are currently miscompiling when this happens, because a complex lhs cast is transformed into a load, and add_assigment() just stores to the generated "cast" temp.
This commit is contained in:
committed by
Henri Verbeet
parent
dc37d90190
commit
c2e224c5fb
Notes:
Henri Verbeet
2025-01-22 15:04:09 +01:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1350
@@ -359,79 +359,11 @@ static struct hlsl_ir_node *add_cast(struct hlsl_ctx *ctx, struct hlsl_block *bl
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if (src_type->class == HLSL_CLASS_NULL)
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return node;
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if (src_type->class > HLSL_CLASS_VECTOR || dst_type->class > HLSL_CLASS_VECTOR)
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{
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unsigned int src_comp_count = hlsl_type_component_count(src_type);
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unsigned int dst_comp_count = hlsl_type_component_count(dst_type);
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struct hlsl_deref var_deref;
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bool broadcast, matrix_cast;
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struct hlsl_ir_load *load;
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struct hlsl_ir_var *var;
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unsigned int dst_idx;
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if (!(cast = hlsl_new_cast(ctx, node, dst_type, loc)))
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return NULL;
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hlsl_block_add_instr(block, cast);
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broadcast = hlsl_is_numeric_type(src_type) && src_type->e.numeric.dimx == 1 && src_type->e.numeric.dimy == 1;
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matrix_cast = !broadcast && dst_comp_count != src_comp_count
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&& src_type->class == HLSL_CLASS_MATRIX && dst_type->class == HLSL_CLASS_MATRIX;
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VKD3D_ASSERT(src_comp_count >= dst_comp_count || broadcast);
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if (matrix_cast)
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{
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VKD3D_ASSERT(dst_type->e.numeric.dimx <= src_type->e.numeric.dimx);
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VKD3D_ASSERT(dst_type->e.numeric.dimy <= src_type->e.numeric.dimy);
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}
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if (!(var = hlsl_new_synthetic_var(ctx, "cast", dst_type, loc)))
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return NULL;
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hlsl_init_simple_deref_from_var(&var_deref, var);
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for (dst_idx = 0; dst_idx < dst_comp_count; ++dst_idx)
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{
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struct hlsl_ir_node *component_load;
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struct hlsl_type *dst_comp_type;
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struct hlsl_block store_block;
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unsigned int src_idx;
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if (broadcast)
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{
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src_idx = 0;
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}
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else if (matrix_cast)
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{
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unsigned int x = dst_idx % dst_type->e.numeric.dimx, y = dst_idx / dst_type->e.numeric.dimx;
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src_idx = y * src_type->e.numeric.dimx + x;
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}
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else
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{
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src_idx = dst_idx;
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}
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dst_comp_type = hlsl_type_get_component_type(ctx, dst_type, dst_idx);
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if (!(component_load = hlsl_add_load_component(ctx, block, node, src_idx, loc)))
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return NULL;
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if (!(cast = hlsl_new_cast(ctx, component_load, dst_comp_type, loc)))
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return NULL;
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hlsl_block_add_instr(block, cast);
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if (!hlsl_new_store_component(ctx, &store_block, &var_deref, dst_idx, cast))
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return NULL;
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hlsl_block_add_block(block, &store_block);
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}
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if (!(load = hlsl_new_var_load(ctx, var, loc)))
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return NULL;
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hlsl_block_add_instr(block, &load->node);
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return &load->node;
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}
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else
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{
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if (!(cast = hlsl_new_cast(ctx, node, dst_type, loc)))
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return NULL;
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hlsl_block_add_instr(block, cast);
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return cast;
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}
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return cast;
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}
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static struct hlsl_ir_node *add_implicit_conversion(struct hlsl_ctx *ctx, struct hlsl_block *block,
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