tests/hlsl: Add SV_Coverage tests.

This commit is contained in:
Conor McCarthy
2024-04-04 15:00:26 +10:00
committed by Alexandre Julliard
parent 36c76e1557
commit c2a787181f
Notes: Alexandre Julliard 2024-04-30 23:14:55 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/814
8 changed files with 72 additions and 1 deletions

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@@ -175,6 +175,8 @@ struct shader_runner
uint32_t *uniforms;
size_t uniform_count, uniform_capacity;
uint32_t sample_mask;
struct resource *resources[MAX_RESOURCES];
size_t resource_count;
uint32_t failed_resources[RESOURCE_TYPE_VERTEX_BUFFER + 1][VKD3D_BITMAP_SIZE(MAX_RESOURCES)];