vkd3d-shader/spirv: Implement the QUAD_READ_ACROSS_* instructions.

This commit is contained in:
Conor McCarthy 2024-05-08 13:44:51 +10:00 committed by Henri Verbeet
parent 8a15642f45
commit c298493e4f
Notes: Henri Verbeet 2024-06-11 17:09:28 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/858
2 changed files with 52 additions and 5 deletions

View File

@ -1752,6 +1752,14 @@ static uint32_t vkd3d_spirv_get_op_scope_subgroup(struct vkd3d_spirv_builder *bu
return vkd3d_spirv_build_once(builder, &builder->scope_subgroup_id, vkd3d_spirv_build_op_scope_subgroup); return vkd3d_spirv_build_once(builder, &builder->scope_subgroup_id, vkd3d_spirv_build_op_scope_subgroup);
} }
static uint32_t vkd3d_spirv_build_op_group_nonuniform_quad_swap(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t val_id, uint32_t op_id)
{
vkd3d_spirv_enable_capability(builder, SpvCapabilityGroupNonUniformQuad);
return vkd3d_spirv_build_op_tr3(builder, &builder->function_stream, SpvOpGroupNonUniformQuadSwap, result_type,
vkd3d_spirv_get_op_scope_subgroup(builder), val_id, op_id);
}
static uint32_t vkd3d_spirv_build_op_group_nonuniform_ballot(struct vkd3d_spirv_builder *builder, static uint32_t vkd3d_spirv_build_op_group_nonuniform_ballot(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t val_id) uint32_t result_type, uint32_t val_id)
{ {
@ -9805,6 +9813,40 @@ static void spirv_compiler_emit_cut_stream(struct spirv_compiler *compiler,
vkd3d_spirv_build_op_end_primitive(builder); vkd3d_spirv_build_op_end_primitive(builder);
} }
static uint32_t map_quad_read_across_direction(enum vkd3d_shader_opcode opcode)
{
switch (opcode)
{
case VKD3DSIH_QUAD_READ_ACROSS_X:
return 0;
case VKD3DSIH_QUAD_READ_ACROSS_Y:
return 1;
case VKD3DSIH_QUAD_READ_ACROSS_D:
return 2;
default:
vkd3d_unreachable();
}
}
static void spirv_compiler_emit_quad_read_across(struct spirv_compiler *compiler,
const struct vkd3d_shader_instruction *instruction)
{
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
const struct vkd3d_shader_dst_param *dst = instruction->dst;
const struct vkd3d_shader_src_param *src = instruction->src;
uint32_t type_id, direction_type_id, direction_id, val_id;
type_id = vkd3d_spirv_get_type_id_for_data_type(builder, dst->reg.data_type,
vsir_write_mask_component_count(dst->write_mask));
direction_type_id = vkd3d_spirv_get_type_id_for_data_type(builder, VKD3D_DATA_UINT, 1);
val_id = spirv_compiler_emit_load_src(compiler, src, dst->write_mask);
direction_id = map_quad_read_across_direction(instruction->opcode);
direction_id = vkd3d_spirv_get_op_constant(builder, direction_type_id, direction_id);
val_id = vkd3d_spirv_build_op_group_nonuniform_quad_swap(builder, type_id, val_id, direction_id);
spirv_compiler_emit_store_dst(compiler, dst, val_id);
}
static SpvOp map_wave_bool_op(enum vkd3d_shader_opcode opcode) static SpvOp map_wave_bool_op(enum vkd3d_shader_opcode opcode)
{ {
switch (opcode) switch (opcode)
@ -10335,6 +10377,11 @@ static int spirv_compiler_handle_instruction(struct spirv_compiler *compiler,
case VKD3DSIH_CUT_STREAM: case VKD3DSIH_CUT_STREAM:
spirv_compiler_emit_cut_stream(compiler, instruction); spirv_compiler_emit_cut_stream(compiler, instruction);
break; break;
case VKD3DSIH_QUAD_READ_ACROSS_D:
case VKD3DSIH_QUAD_READ_ACROSS_X:
case VKD3DSIH_QUAD_READ_ACROSS_Y:
spirv_compiler_emit_quad_read_across(compiler, instruction);
break;
case VKD3DSIH_WAVE_ACTIVE_ALL_EQUAL: case VKD3DSIH_WAVE_ACTIVE_ALL_EQUAL:
case VKD3DSIH_WAVE_ALL_TRUE: case VKD3DSIH_WAVE_ALL_TRUE:
case VKD3DSIH_WAVE_ANY_TRUE: case VKD3DSIH_WAVE_ANY_TRUE:

View File

@ -252,7 +252,7 @@ void main(uint id : SV_GroupIndex)
} }
[test] [test]
todo dispatch 4 1 1 dispatch 4 1 1
probe uav 1 (0) rgba (0.5, 0.25, 1.0, 0.75) probe uav 1 (0) rgba (0.5, 0.25, 1.0, 0.75)
probe uav 1 (1) rgba (0.25, 0.5, 0.75, 1.0) probe uav 1 (1) rgba (0.25, 0.5, 0.75, 1.0)
probe uav 1 (2) rgba (1.0, 0.75, 0.25, 0.5) probe uav 1 (2) rgba (1.0, 0.75, 0.25, 0.5)
@ -293,7 +293,7 @@ float4 main(float4 pos : SV_Position) : SV_Target
} }
[test] [test]
todo draw quad draw quad
probe rtv 0 (0, 0) rgba (0.25, 0.5, 0.75, 1.0) probe rtv 0 (0, 0) rgba (0.25, 0.5, 0.75, 1.0)
probe rtv 0 (1, 0) rgba (0.5, 0.25, 1.0, 0.75) probe rtv 0 (1, 0) rgba (0.5, 0.25, 1.0, 0.75)
probe rtv 0 (0, 1) rgba (0.75, 1.0, 0.5, 0.25) probe rtv 0 (0, 1) rgba (0.75, 1.0, 0.5, 0.25)
@ -317,7 +317,7 @@ float4 main(float4 pos : SV_Position) : SV_Target
} }
[test] [test]
todo draw quad draw quad
probe uav 1 (0) rgba (0.75, 1.0, 0.5, 0.25) probe uav 1 (0) rgba (0.75, 1.0, 0.5, 0.25)
probe uav 1 (1) rgba (1.0, 0.75, 0.25, 0.5) probe uav 1 (1) rgba (1.0, 0.75, 0.25, 0.5)
probe uav 1 (2) rgba (0.25, 0.5, 0.75, 1.0) probe uav 1 (2) rgba (0.25, 0.5, 0.75, 1.0)
@ -337,7 +337,7 @@ float4 main(float4 pos : SV_Position) : SV_Target
} }
[test] [test]
todo draw quad draw quad
probe uav 1 (0) rgba (1.0, 0.75, 0.25, 0.5) probe uav 1 (0) rgba (1.0, 0.75, 0.25, 0.5)
probe uav 1 (1) rgba (0.75, 1.0, 0.5, 0.25) probe uav 1 (1) rgba (0.75, 1.0, 0.5, 0.25)
probe uav 1 (2) rgba (0.5, 0.25, 1.0, 0.75) probe uav 1 (2) rgba (0.5, 0.25, 1.0, 0.75)
@ -360,7 +360,7 @@ float4 main(float4 pos : SV_Position) : SV_Target
} }
[test] [test]
todo draw quad draw quad
probe rtv 0 (0, 0) rgba (1.0, 0.0, 0.0, 1.0) probe rtv 0 (0, 0) rgba (1.0, 0.0, 0.0, 1.0)
probe rtv 0 (1, 0) rgba (1.0, 0.0, 0.0, 1.0) probe rtv 0 (1, 0) rgba (1.0, 0.0, 0.0, 1.0)
probe rtv 0 (0, 1) rgba (0.75, 1.0, 0.5, 0.25) probe rtv 0 (0, 1) rgba (0.75, 1.0, 0.5, 0.25)