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vkd3d-shader/dxil: Emit undefined constants.
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Alexandre Julliard
2023-07-20 22:57:52 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/278
@ -208,6 +208,7 @@ struct sm6_value
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{
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{
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const struct sm6_type *type;
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const struct sm6_type *type;
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enum sm6_value_type value_type;
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enum sm6_value_type value_type;
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bool is_undefined;
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union
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union
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{
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{
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struct sm6_function_data function;
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struct sm6_function_data function;
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@ -1726,8 +1727,16 @@ static enum vkd3d_result sm6_parser_constants_init(struct sm6_parser *sm6, const
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WARN("Unhandled constant array.\n");
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WARN("Unhandled constant array.\n");
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break;
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break;
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case CST_CODE_UNDEF:
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dxil_record_validate_operand_max_count(record, 0, sm6);
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dst->u.reg.type = VKD3DSPR_UNDEF;
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/* Mark as explicitly undefined, not the result of a missing constant code or instruction. */
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dst->is_undefined = true;
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break;
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default:
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default:
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FIXME("Unhandled constant code %u.\n", record->code);
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FIXME("Unhandled constant code %u.\n", record->code);
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dst->u.reg.type = VKD3DSPR_UNDEF;
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break;
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break;
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}
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}
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