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vkd3d-shader/hlsl: Make some FIXME messages into proper compiler errors.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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committed by
Alexandre Julliard
parent
65a13c8290
commit
c08a9cff7f
@@ -112,6 +112,7 @@ enum vkd3d_shader_error
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VKD3D_SHADER_ERROR_HLSL_INVALID_RETURN = 5014,
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VKD3D_SHADER_ERROR_HLSL_OVERLAPPING_RESERVATIONS = 5015,
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VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION = 5016,
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VKD3D_SHADER_ERROR_HLSL_NOT_IMPLEMENTED = 5017,
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VKD3D_SHADER_WARNING_HLSL_IMPLICIT_TRUNCATION = 5300,
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};
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