vkd3d-shader/hlsl: Make some FIXME messages into proper compiler errors.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2021-08-13 16:03:24 +02:00
committed by Alexandre Julliard
parent 65a13c8290
commit c08a9cff7f
5 changed files with 47 additions and 22 deletions

View File

@@ -112,6 +112,7 @@ enum vkd3d_shader_error
VKD3D_SHADER_ERROR_HLSL_INVALID_RETURN = 5014,
VKD3D_SHADER_ERROR_HLSL_OVERLAPPING_RESERVATIONS = 5015,
VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION = 5016,
VKD3D_SHADER_ERROR_HLSL_NOT_IMPLEMENTED = 5017,
VKD3D_SHADER_WARNING_HLSL_IMPLICIT_TRUNCATION = 5300,
};