vkd3d-utils: Return an ID3DBlob pointer from D3DCreateBlob().

ID3DBlob is a typedef for ID3D10Blob, so this isn't all that consequential,
but we're using ID3DBlob for the other vkd3d-utils exports.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2022-02-25 19:36:38 +01:00 committed by Alexandre Julliard
parent c97d7f5bff
commit c07e6536a9
3 changed files with 3 additions and 3 deletions

View File

@ -66,7 +66,7 @@ HRESULT WINAPI D3DCompile2(const void *data, SIZE_T data_size, const char *filen
const char *profile, UINT flags, UINT effect_flags, UINT secondary_flags, const char *profile, UINT flags, UINT effect_flags, UINT secondary_flags,
const void *secondary_data, SIZE_T secondary_data_size, ID3DBlob **shader, const void *secondary_data, SIZE_T secondary_data_size, ID3DBlob **shader,
ID3DBlob **error_messages); ID3DBlob **error_messages);
HRESULT WINAPI D3DCreateBlob(SIZE_T size, ID3D10Blob **blob); HRESULT WINAPI D3DCreateBlob(SIZE_T size, ID3DBlob **blob);
HRESULT WINAPI D3DPreprocess(const void *data, SIZE_T size, const char *filename, const D3D_SHADER_MACRO *macros, HRESULT WINAPI D3DPreprocess(const void *data, SIZE_T size, const char *filename, const D3D_SHADER_MACRO *macros,
ID3DInclude *include, ID3DBlob **shader, ID3DBlob **error_messages); ID3DInclude *include, ID3DBlob **shader, ID3DBlob **error_messages);

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@ -70,7 +70,7 @@ VKD3D_UTILS_API HRESULT WINAPI D3DCompile2(const void *data, SIZE_T data_size, c
const char *target, UINT flags, UINT effect_flags, UINT secondary_flags, const char *target, UINT flags, UINT effect_flags, UINT secondary_flags,
const void *secondary_data, SIZE_T secondary_data_size, ID3DBlob **shader, const void *secondary_data, SIZE_T secondary_data_size, ID3DBlob **shader,
ID3DBlob **error_messages); ID3DBlob **error_messages);
VKD3D_UTILS_API HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3D10Blob **blob); VKD3D_UTILS_API HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3DBlob **blob);
VKD3D_UTILS_API HRESULT WINAPI D3DPreprocess(const void *data, SIZE_T size, const char *filename, VKD3D_UTILS_API HRESULT WINAPI D3DPreprocess(const void *data, SIZE_T size, const char *filename,
const D3D_SHADER_MACRO *defines, ID3DInclude *include, const D3D_SHADER_MACRO *defines, ID3DInclude *include,
ID3DBlob **shader, ID3DBlob **error_messages); ID3DBlob **shader, ID3DBlob **error_messages);

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@ -471,7 +471,7 @@ void vkd3d_destroy_event(HANDLE event)
#endif /* _WIN32 */ #endif /* _WIN32 */
HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3D10Blob **blob) HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3DBlob **blob)
{ {
HRESULT hr; HRESULT hr;
void *data; void *data;