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vkd3d-utils: Return an ID3DBlob pointer from D3DCreateBlob().
ID3DBlob is a typedef for ID3D10Blob, so this isn't all that consequential, but we're using ID3DBlob for the other vkd3d-utils exports. Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard
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c97d7f5bff
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c07e6536a9
@ -70,7 +70,7 @@ VKD3D_UTILS_API HRESULT WINAPI D3DCompile2(const void *data, SIZE_T data_size, c
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const char *target, UINT flags, UINT effect_flags, UINT secondary_flags,
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const void *secondary_data, SIZE_T secondary_data_size, ID3DBlob **shader,
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ID3DBlob **error_messages);
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VKD3D_UTILS_API HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3D10Blob **blob);
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VKD3D_UTILS_API HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3DBlob **blob);
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VKD3D_UTILS_API HRESULT WINAPI D3DPreprocess(const void *data, SIZE_T size, const char *filename,
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const D3D_SHADER_MACRO *defines, ID3DInclude *include,
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ID3DBlob **shader, ID3DBlob **error_messages);
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