diff --git a/libs/vkd3d-shader/dxil.c b/libs/vkd3d-shader/dxil.c index 1a582b9a..29964575 100644 --- a/libs/vkd3d-shader/dxil.c +++ b/libs/vkd3d-shader/dxil.c @@ -344,6 +344,7 @@ enum dx_intrinsic_opcode DX_FIRST_BIT_SHI = 34, DX_CREATE_HANDLE = 57, DX_CBUFFER_LOAD_LEGACY = 59, + DX_BUFFER_LOAD = 68, DX_DERIV_COARSEX = 83, DX_DERIV_COARSEY = 84, DX_DERIV_FINEX = 85, @@ -2060,6 +2061,13 @@ static unsigned int sm6_parser_alloc_ssa_id(struct sm6_parser *sm6) return sm6->ssa_next_id++; } +static void instruction_init_with_resource(struct vkd3d_shader_instruction *ins, + enum vkd3d_shader_opcode handler_idx, const struct sm6_value *resource, struct sm6_parser *sm6) +{ + vsir_instruction_init(ins, &sm6->p.location, handler_idx); + ins->resource_type = resource->u.handle.d->resource_type; +} + static struct vkd3d_shader_src_param *instruction_src_params_alloc(struct vkd3d_shader_instruction *ins, unsigned int count, struct sm6_parser *sm6) { @@ -3659,6 +3667,41 @@ static void sm6_parser_emit_dx_load_input(struct sm6_parser *sm6, enum dx_intrin instruction_dst_param_init_ssa_scalar(ins, sm6); } +static void sm6_parser_emit_dx_buffer_load(struct sm6_parser *sm6, enum dx_intrinsic_opcode op, + const struct sm6_value **operands, struct function_emission_state *state) +{ + struct vkd3d_shader_instruction *ins = state->ins; + struct vkd3d_shader_src_param *src_params; + const struct sm6_value *resource; + + resource = operands[0]; + if (!sm6_value_validate_is_handle(resource, sm6)) + return; + + if (resource->u.handle.d->kind != RESOURCE_KIND_TYPEDBUFFER) + { + WARN("Resource is not a typed buffer.\n"); + vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_INVALID_OPERATION, + "Resource for a typed buffer load is not a typed buffer."); + } + + instruction_init_with_resource(ins, (resource->u.handle.d->type == VKD3D_SHADER_DESCRIPTOR_TYPE_UAV) + ? VKD3DSIH_LD_UAV_TYPED : VKD3DSIH_LD, resource, sm6); + + src_params = instruction_src_params_alloc(ins, 2, sm6); + src_param_init_from_value(&src_params[0], operands[1]); + if (!sm6_value_is_undef(operands[2])) + { + /* Constant zero would be ok, but is not worth checking for unless it shows up. */ + WARN("Ignoring structure offset.\n"); + vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_IGNORING_OPERANDS, + "Ignoring structure offset for a typed buffer load."); + } + src_param_init_vector_from_reg(&src_params[1], &resource->u.handle.reg); + + instruction_dst_param_init_ssa_vector(ins, VKD3D_VEC4_SIZE, sm6); +} + static void sm6_parser_emit_dx_store_output(struct sm6_parser *sm6, enum dx_intrinsic_opcode op, const struct sm6_value **operands, struct function_emission_state *state) { @@ -3737,6 +3780,7 @@ struct sm6_dx_opcode_info static const struct sm6_dx_opcode_info sm6_dx_op_table[] = { [DX_BFREV ] = {"m0", "m", sm6_parser_emit_dx_unary}, + [DX_BUFFER_LOAD ] = {"o", "Hii", sm6_parser_emit_dx_buffer_load}, [DX_CBUFFER_LOAD_LEGACY ] = {"o", "Hi", sm6_parser_emit_dx_cbuffer_load}, [DX_COUNT_BITS ] = {"i", "m", sm6_parser_emit_dx_unary}, [DX_CREATE_HANDLE ] = {"H", "ccib", sm6_parser_emit_dx_create_handle},